About japanese suicide AT-bags -1 reply

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vesseli

Another Finnish madman

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23rd June 2004

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#1 13 years ago

So, japanese now have a banzai-explosivebag, that allows player to blow himself as AT-meaning. And this could be an effective anti-tank weapon, right? No? Oh, well... But, doesn't the suicide reduce players points with 2 in the game as like TK? Well, if you kill two person then you don't lose points, but is there any point on this? So, do I lose my points if I kill myself with that AT-explosivebag? Thank you for answers (if there will be any...)




Arisaka

Staff suffers from PCD

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16th August 2004

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#2 13 years ago

LoboIn servers with Tkers autokick you must play smart the suicide thing, I have played right now a co-op game and in a banzai charge I suddenly got a -14 score, I guess I didn't see some mates in my back and the splash damage sent them to hell.

And is better to choose a worthy target, not sure it can destroy a sherman, for that we must do that bomb with stick that McGibs showed in a pic, that thing penetrated 300 mm

With this thing and the knee mortar that works pretty well now the japaneses will cause headaches to the Garand boys

from the update-thread




Flippy Warbear

One of Kelly's Heroes

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2nd January 2004

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#3 13 years ago

I dont really care if i get a minus points unless they get me kicked. If i already got points, i wont hesitate to dash right next to a tank to blow it up with a panzerfaust as sometime you dont have time to prone and wait for your accuracy to get better. I've saved lots of situations doing this, sacrificing myself for the team. At least i gave my team mates a minute or two more time to hold. :) So i wont hesitate to do that with banzai-class either if i already do it with Panzerfaust/Any Bazooka-like weapon. Of course, im not a total moron and jump right to the tanks way just to blow myself up with it, i ambush most of the time. Boy i love ambushing. Cant wait to try those banzai-classes blowing myself up accidently in a group of own clan mates in (already) bad situation :p




Teuvo

NK

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13th July 2003

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#4 13 years ago

Teamplay is most importart thing :cool:




ww2freak

Ingame name: Major.

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27th April 2003

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#5 13 years ago

Those suicide packs can have great tactical effects.

If a tank is menacing a jap position, the americans know they will have 30 explosive japs ready to jump on them. It will have a VERY important deturring function. Besides, japs can hide in flags, holes or craters and wait for americans to occupie or pass in great numbers - imagine the effects.




Nurenig

FH Xlite

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26th December 2003

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#6 13 years ago

The weapon should be used wisely, However we all know that we will run into a spawn full of them dirty yanks :) & let the bomb off. However dont forget the that Sherman Falmetrower will end your life really fast.




Pasquill

Toast

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13th September 2003

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#7 13 years ago

Anyone Play MW4? Your stomping round in a 100ton daishi blowing crap up nothing can stop you, then a 25ton couger straped with expolsives comes charging at you, you cannot hit him becouse he dam fast and agile and your so slow its unbelivable. That is one of the worse feeling ever.

Now in FH you cannot detect your suiside bomber and he is easyly hidden and most likely you will never see him.

*shudder*




Herget

The Internet ends at GF

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30th August 2004

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#8 13 years ago

Very funny, Stukas on feet. I think it can easily kill smaller tanks. The explosion radius looks very big




[11PzG]matyast

[11PzG] clan leader

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5th October 2003

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#9 13 years ago

the guys drop the bombs....I have seen people survive from suicide bombs...and I mean the bomber!




[SYN] hydraSlav

SYNERGY Member

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2nd October 2003

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#10 13 years ago

I jumped onto the patrol boat (which for some reason doesn't move), and suicided myself: the explosion went under the boat, and i did not lose any health? :wtf: