All about ther guns -1 reply

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Mokusaku

I follow teh Moo!

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18th November 2007

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#11 12 years ago

I know that in BF2 you can get more than 63 bots but is it possible in BF42? It would be sweet to have more of them because my comp could maybe handle them unlike in the case of BF2. Right now max bots I can have in FH2 are 40, more than that and it begins to lag badly.




jumjum

Write heavy; write hard.

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11th April 2005

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#12 12 years ago

In FH/BF42 I have seen approx 48 "on the screen", but I can't say I've ever noticed more than that....




mydjinny

I live on Gaming Forums

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2nd August 2006

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#13 12 years ago

Ya, okay... about these questions?

mydjinny;4235551Also, whateve happened to any of the following: The hands in 1st person in cockpit view, and when using an MG (Saw it in the video).... What ever happened to the smoke that poured from the cannon of tanks for a few secs after firing? That was realistic I imagine... Why does there seem to be a massive over-use of major's model for the Tommies? And why I do see so many LRDG dressed guys in practically all the maps - Should there be so much with the regulars - Same goes for the Chevy CWT (Wasn't it a specialised vehicle for certian areas of the NA campaign).... Also, I see most of the bots using one of the following kits: Captains (About half the bloody army) Rifleman (A healthy amount) Machine gunner and Tank destroyer (When the situation calls for it) And never any of the following: Engineer Close quarters infantry How do the bots select captian kit w/out being captain? and Why would they. Why don't they ever select a userful kit like Engineers. I could really use 'fixers' on the battlefield at times Also, When I asked whether guns stop firing when arty bases are capped, I meant do the automatica guns cease to be an option once certian friendly bases are taken by the enemy



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