Ballistics in FH2 -1 reply

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D6veteran

|7.DR|

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11th November 2003

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#1 12 years ago

I'm curious if the ballistics in FH2 will be realistic like in RO for example. Meaning will there be bullet drop and will tank rounds not arc so much like they do in the retail BF games?

Thanks.




Lobo

All your base are belong to FH

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27th April 2003

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#2 12 years ago

Yes, they will be realistic like in FH1




MR.X`

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30th April 2004

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#3 12 years ago

Scaled down, or realistic? If you want to be perfectly accurate, then the L/24 75mm gun shouldn't have to angle so far up for a 100 yard shot. I perfer scaled, however, so the current way works fine for me.




MrFancypants Forum Admin

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7th December 2003

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#4 12 years ago

Unless it is possible to increase the view-distance a lot in BF2 the scaled version is probably the only one that will make sense. I guess with completly realistic ballistics it would be too easy to hit a tank.




D6veteran

|7.DR|

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#5 12 years ago
USMA2010Scaled down, or realistic? If you want to be perfectly accurate, then the L/24 75mm gun shouldn't have to angle so far up for a 100 yard shot. I perfer scaled, however, so the current way works fine for me.

Well I never liked the scale in the retail version of BF1942, but some sort of scaling is necessary. I never played the first FH.

But ya most of your shots with high velocity weapons should be flatter rather than high arcing imo . . . the realism and difficulty comes in from adding dynamic armor ratings and glancing (like RO).

I don't know if BF2 supports that though. Nevertheless I am interested in trying this mod out when it's ready.




Lobo

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#6 12 years ago

Ah, you have not tried FH1, don't worry, it's totally diferent from vanilla BF42 and we will use the same phylosophy in BF2, hopefully more sophisticated