Just been playing Berlin and found that it was a tad of a spam. Not that spam's a bad thing but in moderation of course. Perhaps a suggestion or two would be to actually reduce the number of nades the Germans have, given their superiority in weapons and armour [I'd rather have 2 jadgpanzers in ambush than a lone IS2... usually with a newbie driver] and to put bazookas in crates in case a jadgpanzer decides to roll up and set up camp there [indeed I'd even say get rid of zookas altogether given that noone is going to spawn with a weapon that only as 2/3 targets max at any time].
That map has always sucked since it came out in vanilla. What really ought to be done is a new Berlin map that's a real street fight up to the Reichstag. Something similar to Arnhem, but with almost no vehicles and a lot more rubble. Also, no ammo crates, and automatic weapons as pickup kits only to prevent spammage/whorage.
Solo4114That map has always sucked since it came out in vanilla. What really ought to be done is a new Berlin map that's a real street fight up to the Reichstag. Something similar to Arnhem, but with almost no vehicles and a lot more rubble. Also, no ammo crates, and automatic weapons as pickup kits only to prevent spammage/whorage.
There was a King Tiger outside the Reichstag and quite a few Russian tanks IIRC... now THAT would be cool [I was sooooo hoping for a King Tiger Duel at the end of that piece of shit game COD and did they have it? no I fucking hate that game]
You should try out KingRudolfs Berlin_Streets_1945 beta.
It's not yet released, but looks hella good.
Here's few screenies:
I played it....its very good....a bit dark, but my gamma lift helped that...
Anyway, its good for infantry, plenty of hiding spaces its a good map
I <3 King Rudolf. He makes the bestest maps.
But I can't play this until it comes out on FH, don't like fiddling with third party maps with BF anymore :\. Oh when is Berlin Outskirts going to make a return?
Wanna go Double Dutch?
9th December 2003
I love Rudolfs berlin map, can't wait till he finishes playing HL2 (i think it was HL2?) and gets back to the mapping! :p
Rudolf's maps have been basically good, though Berlin Outskirts needed work at least for pub play.
I prefer the style of street fighting found in Arnhem, myself -- a single pathway to a final objective, but with a few minor alleys to skirt around maybe one building or another. Still, they all funnel into one general path, as opposed to having two or three or five paths to a flag (which makes defending a bitch). A Berlin map taking this same approach would be a blast, so long as it wasn't infested with nothing but PPSh/StG44 users. I could stand maybe one or two tanks, but it should be mostly an infantry map, not a vehicle map (and NO JEEPS OR APCS!! None of this "run to the back flag" BS).
Oooh, come to think of it, another good map would be a Stalingrad Streets map. You could have a couple rifle classes, with the Russians having one class carrying Molotov cocktails! This would be great if we had true open-topped Wespes or other german self-propelled guns. :devil: Now that we've got the kickass flame graphics, this could really work!
Ah yes, molotovs would be nice..
I take what n0e says way too seriously
12th March 2004
Solo,a street fighting map without automatic weapons? Hell,just make it spades and knives,why bother with firearms at all? It just keeps the servers busy,thus creating lag.