Berlin 1945 -1 reply

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Count Nosferatu

The Count Stalks...

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22nd February 2004

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#1 13 years ago

Just been playing Berlin and found that it was a tad of a spam. Not that spam's a bad thing but in moderation of course. Perhaps a suggestion or two would be to actually reduce the number of nades the Germans have, given their superiority in weapons and armour [I'd rather have 2 jadgpanzers in ambush than a lone IS2... usually with a newbie driver] and to put bazookas in crates in case a jadgpanzer decides to roll up and set up camp there [indeed I'd even say get rid of zookas altogether given that noone is going to spawn with a weapon that only as 2/3 targets max at any time].




Solo4114

Scoundrel Extraordinaire

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16th September 2002

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#2 13 years ago

That map has always sucked since it came out in vanilla. What really ought to be done is a new Berlin map that's a real street fight up to the Reichstag. Something similar to Arnhem, but with almost no vehicles and a lot more rubble. Also, no ammo crates, and automatic weapons as pickup kits only to prevent spammage/whorage.




Count Nosferatu

The Count Stalks...

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22nd February 2004

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#3 13 years ago
Solo4114That map has always sucked since it came out in vanilla. What really ought to be done is a new Berlin map that's a real street fight up to the Reichstag. Something similar to Arnhem, but with almost no vehicles and a lot more rubble. Also, no ammo crates, and automatic weapons as pickup kits only to prevent spammage/whorage.

There was a King Tiger outside the Reichstag and quite a few Russian tanks IIRC... now THAT would be cool [I was sooooo hoping for a King Tiger Duel at the end of that piece of shit game COD and did they have it? no I fucking hate that game]




MkH^

FH tester

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25th September 2003

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#4 13 years ago

You should try out KingRudolfs Berlin_Streets_1945 beta.

It's not yet released, but looks hella good.

Here's few screenies:

berlinstreets17ig.jpgberlinstreets21nd.jpg




[11PzG]matyast

[11PzG] clan leader

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5th October 2003

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#5 13 years ago

I played it....its very good....a bit dark, but my gamma lift helped that...

Anyway, its good for infantry, plenty of hiding spaces its a good map




Count Nosferatu

The Count Stalks...

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22nd February 2004

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#6 13 years ago

I <3 King Rudolf. He makes the bestest maps.

But I can't play this until it comes out on FH, don't like fiddling with third party maps with BF anymore :\. Oh when is Berlin Outskirts going to make a return?




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#7 13 years ago

I love Rudolfs berlin map, can't wait till he finishes playing HL2 (i think it was HL2?) and gets back to the mapping! :p




Solo4114

Scoundrel Extraordinaire

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16th September 2002

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#8 13 years ago

Rudolf's maps have been basically good, though Berlin Outskirts needed work at least for pub play.

I prefer the style of street fighting found in Arnhem, myself -- a single pathway to a final objective, but with a few minor alleys to skirt around maybe one building or another. Still, they all funnel into one general path, as opposed to having two or three or five paths to a flag (which makes defending a bitch). A Berlin map taking this same approach would be a blast, so long as it wasn't infested with nothing but PPSh/StG44 users. I could stand maybe one or two tanks, but it should be mostly an infantry map, not a vehicle map (and NO JEEPS OR APCS!! None of this "run to the back flag" BS).

Oooh, come to think of it, another good map would be a Stalingrad Streets map. You could have a couple rifle classes, with the Russians having one class carrying Molotov cocktails! This would be great if we had true open-topped Wespes or other german self-propelled guns. :devil: Now that we've got the kickass flame graphics, this could really work!




Tas

Serious business brigade

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4th September 2004

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#9 13 years ago

Ah yes, molotovs would be nice.. armor.jpg




[CoUk]niu

I take what n0e says way too seriously

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12th March 2004

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#10 13 years ago

Solo,a street fighting map without automatic weapons? Hell,just make it spades and knives,why bother with firearms at all? It just keeps the servers busy,thus creating lag.