Best Beginner's Tank? -1 reply

Please wait...

Tas

Serious business brigade

50 XP

3rd September 2004

0 Uploads

7,275 Posts

0 Threads

#21 16 years ago
'[11PzG USMA2010']Let me put it to you this way... If I see someone who is clearly a noob in a powerful weapon like a Panther or KT, that is the point where I grab a Panzerfaust, hop over the engine, and let someone better get it. New players should never get the following: Matildas Churchills Panthers Tigers T-34/85s M4A3E2 Jumbo Sherman Firefly Jagdpanther/Jagdpanzer They should get tanks that are easy to kill so they learn from mistakes. Giving them a tank that is next to impossible to kill will make them do stupid shit next time they hop in a Stuart.

Oh yeah.. or the same noob spots you jumping on his tank and bails out to kill you.. :lol:




Count Nosferatu

The Count Stalks...

50 XP

22nd February 2004

0 Uploads

2,100 Posts

0 Threads

#22 16 years ago

Tips for Beginners: High velocity guns > all. Playing with yourself/bots > all [for skill improvement, dirty pun not intended] Best beginner tank is the most obvious - King Tiger, for its high velocity gun and heavy armour making it a very forgiving play. Learn how to use the German Gunsights [its very intuitive actually - BOW posted a very good article about those... ask him] and then work your way down - next best gun is the Panther's main gun. Basically tank combat is like sniping... start a game with bots, sit in a real high position of the battlefield and shoot at anything that moves, friend or foe, get accustomed to your tank of choice and work your way up from there - stop shooting at friendlies, tune up the AI skill. Once your skill with your gun of choice has been mastered try experimenting with hiding places. Best way to do this is whack up the AI to max [if they even smell you you're dead] and hide from them... then plug them when you get the chance. Once your hiding skills are perfected nows the tricky part - online. A neat hiding place against bots obviously isn't going to be so neat against humans. Use your judgement for that, some hiding spots are obvious, some are downright nasty, others are just plain evil. I won't spoil the surprise there... Find a hiding place and shoot at silhouettes or puffs of smoke then after a few shots leave the area [bearing in mind your tank gives off puffs of smoke too and people will know that someone's got a gun zeroed in on that area, esp if you play a TS oped server]. Use the F10, F11 and F12 keys to search for hostile threats and switch back to F9 to shoot. If the threat is too challenging or your are in the shit [ie engie behind and you can't turn gun round quick enough, move out]. When a search party of engies or tanks comes along... you can plug them and move on :). NEVER: Charge into an enemy base. German tanks are heavily armoured but not invincible. NEVER: Bail out of your tank if the goings tough. Stay and die like a man, not pussy out like some goddamn noob. If you do decide that the goings better on foot BLOW UP YOUR TANK FFS!!!!! I'm so fed up with noobs pussying out or taxiing their fucking tanks. Pisses me off to no end. If you need to repair withdraw, scout out area for snipers with camera keys then repair. See how that goes...




Major Hartmann

Major Disinformation

50 XP

27th April 2003

0 Uploads

2,347 Posts

0 Threads

#23 16 years ago

Imo heavy tanks are the worst thing to begin with. They allow you to do things that other tanks won't survive, esp taking hits to the sides. Sure, they pack a punch, but they don't force you to use your brain alot, since you are not too manouverable. Light tanks on the other hand demand a skilled operator, too, since you have to rely on speed, stealth more then on armour. Tankhunters also require different playing, with limited traverse and generally no mg most halfway experienced player can take such an opponent down using inf weapons. Leaves medium tanks.

Some stroy to back this up: I don't consider myself to be a great tanker, but the day befor yesterday I had two encounters which show the uselessness of beginners in turretless tanks. First one was on Bocage. I drove a stock Sherman, the opponent was the Jagdpanther. I fired around 30 shells at him, and not a single shot returned, he didn't notice me until his very death. The second one was on Prokho.... The enemy was an Elefant, I was driving a Churchill. The Elefant was defending an outpost, hidden behind some trees. I noticed him when he shot at a nearby T34, so I stopped dead on a ridge and opened fire. After some 10 shots he backed away from the woods into the outpost. After 20 shots he retreated from the base behind that tiny lake. It took him around 7 more shots until he finally realized where I stood, although I wasn't really that hard to spot with the cannon on fullauto. He got off a single shot befor he died. In both these cases, I bet I would have died a firy death if they had had a real turret, since it's more easy to scan the area and see the enemy, which is an ultimate necessety to kill someone.




tvih

The Village Idiot from Hell

50 XP

29th December 2003

0 Uploads

718 Posts

0 Threads

#24 16 years ago

I agree with Hartmann and the others that said heavy tanks are not good for practise. For one, heavy tanks do not represent the majority of tanks out there. A KT can be played very differently than a T-34, for example. And indeed, "practising" with heavy tanks online is stupid, it ruins the game for others when you mess up.

Another thing that annoys me to no end is that people can't use assault guns worth crap, yet they often take 'em. Nothing like not getting a StuG because some turd who has no clue how to use it goes and gets wasted within 10 seconds of entering it.




-|DKS|- deathBOB

The BOB of Death

50 XP

3rd June 2004

0 Uploads

456 Posts

0 Threads

#25 16 years ago

IMO, grab what ever is a available and play around with it... Give it a week or two and you will be fine... If someone yells at you for being a noob in a heavy tank, tell them to stuff it, its your game to!

Also: I dont like the IV series because they rock a lot when moving and firing, not a stable gun platform. Get a churchill and have fun with the almost inpenetrable armor!




Count Nosferatu

The Count Stalks...

50 XP

22nd February 2004

0 Uploads

2,100 Posts

0 Threads

#26 16 years ago
Major HartmannImo heavy tanks are the worst thing to begin with. They allow you to do things that other tanks won't survive, esp taking hits to the sides. Sure, they pack a punch, but they don't force you to use your brain alot, since you are not too manouverable.

Not true. They focus your ability to aim and shoot [giving you the easiest gun to shoot with - powerful with a relatively flat trajectory]. Their poor manoeuverability means that Gung Ho charges or complex manoeuvers are less plausible, meaning that camping is the best option. Once you've mastered the gun and the sights you can explore other tanks.

Light tanks on the other hand demand a skilled operator, too, since you have to rely on speed, stealth more then on armour.

Light tanks are devilish - no armour, often no gun [although when their gun is useful its devastating] and no stealth [you can still see smoke and the moving object from a mile away]. The only thing you have are your wits and sheer speed.

Tankhunters also require different playing, with limited traverse and generally no mg most halfway experienced player can take such an opponent down using inf weapons.

Tankhunters are little different from any other tank - if infantry can get to you you're either unlucky or, in virtually all cases, you've utterly failed. In fact tankhunters are the second most easiest to learn after heavy tanks as no MG means no temptation to attract hostiles [I rarely use my Coax because it attracts infantry like flies to a shit], no temptation to blitz into towns or into enemy lines Rambo style, only to shoot at tanks. Indeed the reason for which its not as good as heavy tanks is the lack of turret, meaning that you need more skill to aim by pivoting.

Leaves medium tanks.

I wouldn't recommend medium battle tanks at all for newbies. With some exceptions - the Panther and Firefly (M10s and M36s aren't medium battletanks, they're more tank destroyers) - their guns are too poor to adequately fight and their speed and relative protection means that the temptation to run in guns blazing is oh too high.

Some stroy to back this up: I don't consider myself to be a great tanker, but the day befor yesterday I had two encounters which show the uselessness of beginners in turretless tanks. First one was on Bocage. I drove a stock Sherman, the opponent was the Jagdpanther. I fired around 30 shells at him, and not a single shot returned, he didn't notice me until his very death. The second one was on Prokho.... The enemy was an Elefant, I was driving a Churchill. The Elefant was defending an outpost, hidden behind some trees. I noticed him when he shot at a nearby T34, so I stopped dead on a ridge and opened fire. After some 10 shots he backed away from the woods into the outpost. After 20 shots he retreated from the base behind that tiny lake. It took him around 7 more shots until he finally realized where I stood, although I wasn't really that hard to spot with the cannon on fullauto. He got off a single shot befor he died. In both these cases, I bet I would have died a firy death if they had had a real turret, since it's more easy to scan the area and see the enemy, which is an ultimate necessety to kill someone.

If they had practised with their heavy tanks and turretless tanks on bot servers, mastering the art of long range shooting they would have fared significantly better.




FryaDuck

All my base are belong to n0e

50 XP

29th September 2003

0 Uploads

515 Posts

0 Threads

#27 16 years ago

Doesn't matter which tank you use 100% viewdistance capable vid card and shoot @ first LOD. Hull down so as not to expose too much of your tank and descretion is the better part of valour, bug out to a secondary position if they zone on your fire. Valirisk is an excellent map for online practice, ignore the flags let the rest of your team do that work, you keep the enemy from flanking.

Assault guns; StugIIIG, Jpz IV, Jagdpanther, Elephant, Su76 are not tanks therefore are fought differently. Cover friendly tanks with the AG.

In a prize buggy like a Panther or KT keep her moving they don't like tents and are excellent for advancing through a CP zone (flanking it). Cats like to prowl.




Count Nosferatu

The Count Stalks...

50 XP

22nd February 2004

0 Uploads

2,100 Posts

0 Threads

#28 16 years ago
FryaDuckDoesn't matter which tank you use 100% viewdistance capable vid card and shoot @ first LOD.

Why my Pzkw II no killy big Is2s :bawl: :p




Kakoru

I live on Gaming Forums

50 XP

18th February 2004

0 Uploads

1,050 Posts

0 Threads

#29 16 years ago
The Tiger's sighting optics are the most difficult to master in the Axis arsenal.

Are you serious? I find them the easiest. The tiger has a "sniper" optic .




tvih

The Village Idiot from Hell

50 XP

29th December 2003

0 Uploads

718 Posts

0 Threads

#30 16 years ago

I hit the best with my two favorite tanks, T-34 and StuG III G. I can hit well enough with others too, but the best I'm with the StuG. Tiger, well I'm not good with long range Tiger fights. King Tiger's a lot easier, and Jagdpanther seems very easy too. As does regular Panther I suppose.