Better substitute for FH2: POE or Project reality? -1 reply

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KonterAspirant

aka konti

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8th September 2004

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#41 12 years ago
It would be great if FH2 had tank crews, no more "one person tanks" !

I totally disagree with that! Posted the reasons several times in their (pr) forums. Their tanks had once been so great! Zoom, different ammo... but those 2 positions ruined almost everything. My opinion. I play pr almost 5 nights the week on our server. When I get a tank or apc all you can see of me the 1st secs. is dust. :lol: Fed up with telling them: "freeze! 4 heavens sake! enemy spotted", "don't move i'm aiming"; or the other way: "enemy 12 'o clock on the roof", "12 'o clock!", "SHOOT!". Tanks are much more effective if one person drives and shoots. Now in pr it depends on your good luck to have skilled personell with you in the tank. That's not what tanks are made for, or is it?




J_Fin

GF is my bext friend *hugs GF*

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15th March 2007

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#42 12 years ago

Well tanks are made for having skilled personell&co-operative crew :D You just have to get friends and use your mics.




Tas

Serious business brigade

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4th September 2004

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#43 12 years ago
KonterAspirant;3845020I totally disagree with that! Posted the reasons several times in their (pr) forums. Their tanks had once been so great! Zoom, different ammo... but those 2 positions ruined almost everything. My opinion. I play pr almost 5 nights the week on our server. When I get a tank or apc all you can see of me the 1st secs. is dust. :lol: Fed up with telling them: "freeze! 4 heavens sake! enemy spotted", "don't move i'm aiming"; or the other way: "enemy 12 'o clock on the roof", "12 'o clock!", "SHOOT!". Tanks are much more effective if one person drives and shoots. Now in pr it depends on your good luck to have skilled personell with you in the tank. That's not what tanks are made for, or is it?

Its not so much about skill as it is in VOIP, without VOIP you might as well not bother.




Stefan F

Belgian ROFLs

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13th May 2004

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#44 12 years ago

im waiting for the next release of OPK , way underrated mod ( best maps of any mod i ever played )

POE2 is good also , but they shouldnt have taken the german army that OPK already covered , and went with french or british army .

But i wish mods were less east versus west , how about US army ( not marines for once ) versus germany army ? but i guess thats not political correct... killing ppl in a game is though /sarcasm




Real-BadSeed

Science experiment

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5th December 2004

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#45 12 years ago
Iron Sights for FH42 are not a good idea because it still depends on that invisible crosshair you can't see anymore so you're aiming for too long or too short, anyway it isn't that good (from what i have experienced)

Actually, with irons sights, the time it takes the invisible crosshairs to close, is identical to the time it takes for the ironsights to come up. (Or least it should be) So as soon as the irons sights raise up, you're ready to shoot. Atleast thats how its suppose to work anyway. I really wish that BF2 had taken alittle longer allowing one more FH1 release, so much was left out because unfinished. It's a real shame..