bf2 now...so what about new updates? -1 reply

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Gauntlet

Dead rather than Red!

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26th April 2004

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#91 14 years ago

I would have wanted Battles in Europe during '39-'42 to be the first theatre included in FH2, but thats another topic! ;) As for the bunnyhoping, I just pray to God that those screens we have seen are from early versions...




lumpeh

FH Groupie

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25th September 2003

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#92 14 years ago
'[NL-=Mars_Ultor']The jump height in BF2 is exaggerated, because a lot of people from the BF community complaint about the jump height in the original BF game. People where to often been killed because they couldn't jump over sandbags and other statics for cover.

Bah! with practice one can easily traverse sandbags and fences. You bloody well need those skills in this mod to just stay alive. :D




FN_lewrbm69

It's Not Easy Being Green

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10th November 2003

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#93 14 years ago

weeeee NEED pics!




H2HSnake

For Your freedom and Ours

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5th June 2003

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#94 14 years ago

maybe it's a bug? :) i remember when i was watching this long 650 mb movie from BF2 presentation.Jamhal said something like, "and now some bad news for bunny hoppers" and then he said about this stamina feature that will prevent bunny hopping, but the guy representing this feature jumped 4 or 5 times in a row - that's bunny hopping for me :/ it should be reduced to 2 possible jumps in a row.Something like DoD has.I just hope it can be set when creating a mod ;)




FactionRecon

11PzG Grunt

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4th August 2003

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#95 14 years ago
lumpehBah! with practice one can easily traverse sandbags and fences. You bloody well need those skills in this mod to just stay alive. :D

DC fanboys....practice??!!! Are you kidding??!! They need to be able to jump right into the game and be the l337 scorer for the round in UNDER 2 MINUTES!!! Duh!

:uhoh:




lumpeh

FH Groupie

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25th September 2003

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#96 14 years ago

:lol:




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#97 14 years ago
The 13th RaptorLRRP_gameplay011.jpg Yikes.

this just ruined my day, wtf man? :uhm: He jumps tripple his own height or something! 50 cm would do, especially wiht all that gear on, maybe even less...

Looks like we still can not climb over objects (pull yourself up over/on a heigher object) to prevent getting stuck. *cries* Hope the engine supports that feature to be added though, im tired to have to jump over fences and walls instead of pulling myself up and then over them...




Sgt. Krotchrot

On FF's shortest leash

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18th March 2005

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#98 14 years ago
'[NL-=Mars_Ultor']The jump height in BF2 is exaggerated, because a lot of people from the BF community complaint about the jump height in the original BF game. People where to often been killed because they couldn't jump over sandbags and other statics for cover.

Yeah but it is hard to jump over that stuff with all your gear on. I really hope you guys put stamina in the FH2 as well. I liked the way DOD handled it. You shouldn't be able to fire will sprinting. And you should have to stop and catch your breath after sprinting.




FactionRecon

11PzG Grunt

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4th August 2003

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#99 14 years ago

It's not even that hard to jump over stuff in BF1942. What are they talking about?

And then they go and make VITAL gameplay desisions based on whiners who can't find the SPACEBAR???>