Blurred vision -1 reply

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Guest

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#1 10 years ago

Hi, I've noticed two types of blurriness. 1 when you have the screen turn all colors to grey and another when you have the screen wave like in bf2:sf gas grenade. Do they both tell two different things or are they just the same.:confused:




Guest

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#2 10 years ago

From what I've seen, the first one (also has red things on the side) is when you're wounded and bleeding: use your bandages to stop the bleeding and within 15 or 20 secs you'll be able to see normally again and resume running. The second one is something like shellshock, because a big gun fired next to you.




TigerRei

I don't spend enough time here

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4th October 2004

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#3 10 years ago

I noticed that firing a machinegun AT someone and having them hit close by gives a very similar effect like in Red Orchestra. It blurs their vision. Found this out because I was firing from behind a tree and the bullets hit the tree and blurred my vision something fierce.




ctz

FH Devolver

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16th May 2004

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#4 10 years ago
stryker24;4129929when you have the screen wave like in bf2:sf gas grenade

that's not correct. are you running fh2.exe?




=7DR=von.small

for hire

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4th August 2005

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#5 10 years ago

One of the first "wow" factors about this mod I had was using the MG in the trench system on Alam Halfa between the two first British positions, I went prone and slaughtered 3 allied soldiers, but the enclosed space and strength of fire from the MG in this situation made my own vision go blurred and hearing pitch, I tried to type "awesome mod" but was shot by the allied SL.




Guest

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#6 10 years ago
TigerRei;4130450I noticed that firing a machinegun AT someone and having them hit close by gives a very similar effect like in Red Orchestra. It blurs their vision. Found this out because I was firing from behind a tree and the bullets hit the tree and blurred my vision something fierce.

Self suppression of self or team mates is a known issue and one that hopefully can be resolved as it's 1) stupid and 2) fairly major.




McGibs

FHdev

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2nd October 2003

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#7 10 years ago

iirc, ctz managed to fix the self suppression by adding an arming delay on the effect (like vanilla bf2 grenade launchers not arming when you shoot them at your feet)




Pooky

Witty remark goes here

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10th May 2005

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#8 10 years ago
McGibs;4130858iirc, ctz managed to fix the self suppression by adding an arming delay on the effect (like vanilla bf2 grenade launchers not arming when you shoot them at your feet)

good to hear that, i've had this situation myself and thought it was a bit odd :)




9thDogbert

Dirty Inc.

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15th January 2005

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#9 10 years ago
ctz;4130534that's not correct. are you running fh2.exe?

I had this happen once to me too..I thought it was cool though haha. It happened when a half track blew up next to me..

Would it do that if you loaded BF2, then went to load mod from ingame? Because normally I always just open FH2 from the FH2 shortcut.