I equate such stories to tales like those of F-15s returning to base with only one wing. Yes, it does happen, and it's EXTREMELY impressive, but a lot of it has to do with the pilot's own abilities too, I suspect. Other pilots might simply have assessed the situation differently and chosen to hit the silk at that point. So I usually end up doubly impressed by both the aircraft's durability and the skill and determination of its pilot.
In all honesty I was suprised the P-51 made it back. They could take alot of damage providing the cooling system wasnt it.
P-47 I would have expected nothing less. Fighters are built alot tougher and sturdier than bombers due to bombers carry more but fighters have to endure very high G loadings when turning and pulling out of a dive.
The damage these rounds do to aircraft is variable in rl, becasue it depends on where it hits etc. The way to show this in-game would be to randomize the damage a round does to some extent. So somtimes 1 hit could take maby half your health, other times maybe only 10 percent. How tough a given aircraft is needs to be taken into account to.
I do agree that the German 20mm MG151 and 30mm MK.108 do not do enough damage.
The Allies, in general, had sturdy ruggedly constructed aircraft and Machine guns. The Axis had lightweight aircraft that could not take as much damage but had cannons that could damage the heavier and more rugged Allied aircraft.
Now you have Allied aircraft that can dish out damage but the Axis armaments cant do the damage they should to give the balance of power.
Answer is crank up the rate of fire and damage of the German cannons. No Allied fighter should survive more than 2 30mm hits.
Later war I consider this sort of balanced since the FW-190 was very rugged and teh Typhoon and Spits carried cannons.
In the Pacific, the .50 cal was more than capable of taking out any Jap aircraft. But by the end of 1944 with the next generation Jap fighters appearing with armor and self sealing tanks the .50cal was not as effective anymore.
The new US Navy fighters like the F7F Tigercat, and F8F Bearcat were all coming in with 20mm cannons or a mix of .50cal and 20mm cannons.
F4U-1C already carried 4 x 20mm cannons.
These nice pictures do not demonstrate the power of cannons, they demonstrate very strurdy built bomber superstructures, allowing bombers returning home despite terrible damage....... they did not explode in 5 seconds like in FH.
I shall give you 3 reasons why bombers should have more hitpoints :
1) It is still a game, flying a bomber or defending a bomber as gunner must be attractive or else no player would want to use these vehicles......that would be a damned shame of all the work the devs put into that model, and there will be an important task for fighters missing. ( although with current bomb hanged fighters some players might begin to think the task of a fighter is ground attack :rolleyes: )
2) Bombers always flew in formations, wich means several bomber gunners could concentrate fire on a single attacking fighter. In FH bomber formations are not really possible. To balance out the fact they cannot rely on other bombers guns they should have some more hitpoints ( at least so the defending gunners have a little more time to defend )
3) Bombers are very large targets in a small bf1942 world/map.......you can see them flying half a map away even in fog......to balance out the impossebility to go unnoticed and not being able to hide anywhere always being a magnet to enemy fighters, bombers should have more hitpoints.
Note that i said : bombers having more hitpoints. Not fighters doing less damage......i still remember FH 0.6 where jeeps and infantry could shake off being hit by > 100 mg bullets or cannon rounds.....the bombers in Fh 0.6 were as they should be, you actually had a chance in them....... but then every other vehicle was extremely survivable too, because fighters did 0.0000001 damage...... that was horrible !
Beast, look again. Those pictures show hits from single shots, that's why they made it back...
Sure give them more hitpoints, but they are still going to get shot down EVERY TIME a fighter gets behind them with a half-decent pilot. If you know how to decrease your throttle there is simply no reason you can't down a bomber on the first pass, and more hitpoints while maybe helping a little, will never stop this from happening. Even in .61 any 2+ engine plane was going to eat it within 3 seconds of getting tailed.