Exploit or no exploit? -1 reply

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pvt. Allen

I would die without GF

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19th July 2005

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#81 14 years ago

I'm sure I'm late with my reply as it's probably already have been said. Running around with different weapon drawn, like Kar doesn't affect the cone of fire of a Panzerfaust, therefore, you can swap to it in a fraction of a second and fire an accurate shot. Imo this is exploting the badly designed game system and there's nothing more to that. You're compleately fine with just running around with a different weapon. And I'm not going to vote in your polls if they'll be designed in this way.;)




Natty Wallo

FH2 LevelDesigner

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16th December 2005

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#82 14 years ago

I call it a day... Im way past trying to prove my point in these cases, Im not lowering myself to grammar-correction and I sure as hell am not doing multi-quoting with quasi-intellectual remarks on peoples statements... Ive read it twice now and yes it's good language and decent debating, but to me it has no substance... it's more about proving a right-or-wrong issue than it is dealing with the subject at hand. My "stated facts" are still facts, not opinions - not all my statements are facts, some are opinions, but no one can look away from those that are fact; only interpret them differently (and in this lies the so-called contradictions...) - and that's why we will never come anywhere with this, and that's why I don't argue on the internet.

-English is my second language.




Lt.M@rv

It feels so empty without me

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24th September 2006

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#83 14 years ago

I don't know if it's said before in this thread(sorry but i'm a bit lazy at the moment:D ).Now i alyways used my secondary weapon when using some anti tank missle not because of better aiming but because you never know when some dude jumps out behind the corner with SMG and if you are holding the AT rocket launcher then i think 99.9% you miss the shot and you get killed and if you are trying to steady aim then you WILL get killed for sure , with K98 or some pistol or revolver you still have some chance to survive:)




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#84 14 years ago
WTF? it's now considered an exploit to switch weapons? how does that work?

Switching weapons involves a glitch in the game, but not always a exploit. I think it's time to visit MR. DICTIONARY.

Mr. Dictionary says:... Hello boys and girls! It's time to learn the definition of the terms 'crosshair glitch' and 'crosshair exploit' in regards to Bf1942 gameplay! Gather around close... Crosshair glitch - The undesired behavior of the Bf1942 engine to save crosshair state per-weapon and provide crosshair states that are contrary to the design philosophy of the spreading crosshair system on occation. It is worthy to note that crosshair glitching is not avoidable in game if you want to switch weapons. It's how the game is built. Crosshair exploit - This exploit is using the above crosshair glitch for your own benefit in game. This term can actually be broken down into two sub-cases: 'willful crosshair exploit' and 'incidental crosshair exploit'. It is worthy to note that crosshair exploiting is generally avoidable in game if you want to switch weapons. It's how we control our behavior.

Do we understand now?




Guest

I didn't make it!

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#85 14 years ago

Frederf;3406991Switching weapons involves a glitch in the game, but not always a exploit. I think it's time to visit MR. DICTIONARY.

Mr. Dictionary says:... Hello boys and girls! It's time to learn the definition of the terms 'crosshair glitch' and 'crosshair exploit' in regards to Bf1942 gameplay! Gather around close... Crosshair glitch - The undesired behavior of the Bf1942 engine to save crosshair state per-weapon and provide crosshair states that are contrary to the design philosophy of the spreading crosshair system on occation. It is worthy to note that crosshair glitching is not avoidable in game if you want to switch weapons. It's how the game is built. Crosshair exploit - This exploit is using the above crosshair glitch for your own benefit in game. This term can actually be broken down into two sub-cases: 'willful crosshair exploit' and 'incidental crosshair exploit'. It is worthy to note that crosshair exploiting is generally avoidable in game if you want to switch weapons. It's how we control our behavior.

Do we understand now?

Yeess we do massster:runaway:




GirlsHateMe

I live on Gaming Forums

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30th January 2006

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#86 14 years ago
Yossarian;3391869Well, there's kind of an issue with this. If you were using a bazooka kit and you were running around with a pistol and then suddenly whip out your bazooka, yes you're exploiting. But the K98/Faust kit is different because you'd be a fool to run around with your faust out, especially with your trusty K98. It's ridiculous to expect players to carry their AT weapon all the time, especially when their sidearm is so damn useful. .45 roolz.

Shouldn't the AT class be armed with MP40's instead of the K98. It's just that I find it to be more appropriate since smg's are usually more popular with tank crews for their convenience and structure.




Fuzzy Bunny

Luke, I am your mother.

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1st May 2005

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#87 14 years ago

Doubt it, except insofar that regular infantry had MP40s occasionally.

The Panzerfaust was an AT weapon -- as in "anti-tank", so issued to infantry, not tank crew :-) I haven't found a single pic in 2 minutes of bored searching that actually shows a "main" weapon next to the panzerfaust/faustpatrone.

And if you're this guy, you should be given some pretzels and a beer while chilling out, waiting for the Rooskies to arrive:

ruhrkessel.jpg

On another, more interesting note, I found this handy page with info about German infantry AT weapons:

http://www.geocities.com/Augusta/8172/panzerfaust.htm




[SYN] hydraSlav

SYNERGY Member

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2nd October 2003

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#88 14 years ago

Yossarian;3391869Well, there's kind of an issue with this. If you were using a bazooka kit and you were running around with a pistol and then suddenly whip out your bazooka, yes you're exploiting.

But the K98/Faust kit is different because you'd be a fool to run around with your faust out, especially with your trusty K98. It's ridiculous to expect players to carry their AT weapon all the time, especially when their sidearm is so damn useful. .45 roolz.

So it's ok for Axis AT infantry, but not ok for Allied AT infantry. This is ridiculous. As a matter of fact, that's called discrimination :rolleyes:

As for the subject, i got one question: what on earth do you want me to do when a tank rolls by? Jump into the air several times to purposely open the crosshairs? Right. Granted, it is very stupid programming on behalf of Dice, and the FH Devs can't do anything to fix it, but what do you expect me to do, seriously?

Do you expect me to run around with my AT weapon selected at all times in game that is predominantly infantry (yes, even though tanks are dominant, there are far more infantry on the field).

p.s. and yes, i was kicked several times from an unnamed server for this so called "exploit". In the end, i just gave up using the AT kit on that server, cause there is no way not to "exploit" with the AT kit unless you sit in a single spot for the whole round waiting for enemies to come to you.




Fuzzy Bunny

Luke, I am your mother.

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1st May 2005

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#89 14 years ago
'[SYN hydraSlav;3408847']So it's ok for Axis AT infantry, but not ok for Allied AT infantry.

We're using Bazooka/Panzerfaust/Faustpatrone/Panzerschreck/PIAT interchangeably. It's a bit simpler than "infantry portable ironsight-aimed anti-tank projectile weapon".

And again, what Frederf said. There's a difference between "there is an unavoidable glitch in the way BF remembers crosshair states when switching weapons" and "consistently using this to your advantage."

To those of you who still don't get it, watch Axis anti-tank infantry on Liberation of Caen, or Allied bazookamen on Hell of Bocage in deathcam for a bit. If you see someone who, first thing when he spawns, lies down to let the crosshairs close, pulls out his K98/.45, runs around until he finds a tank, then whips out the launcher and immediately, without aiming, while running, pulls off a perfect shot, there's your exploit. We are talking about a deliberate abuse of the crosshairs glitch to avoid having to ever aim at a tank. It's usually pretty obvious.

Anyway, I think it's been made abundantly clear what's being discussed here. If you disagree, don't play on a server that frowns on this behavior, or keep your disagreement to yourself while playing there. It's a moot point in the future, as I understand the glitch will be gone in FH2.




stm_Masi

I have made sin...

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12th May 2004

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#90 14 years ago

I'm going beat this dead horse,seeing that Wolf has been dragged to this,again as an FH community killer for not allowing players to do what they want.First I want to say that it's funny to see same people here defending this exploit who are crying on server "Wtf,how come you took my tiger out so quickly" etc.We didn't implement this "glitching/exploiting" rule to irritate single players but to give ourselves a possibilty to remove "hardcore" exploiters from the server,people who are constantly abusing game engine to make their playing easier and to kill their nme easiest possible way with out extra effort(for the same reason we have spawnraping rule),we want fair game on our server.Fuzzy explained pretty well this glitching style that we don't allow

FuzzyBunnyIf you see someone who, first thing when he spawns, lies down to let the crosshairs close, pulls out his K98/.45, runs around until he finds a tank, then whips out the launcher and immediately, without aiming, while running, pulls off a perfect shot, there's your exploit. We are talking about a deliberate abuse of the crosshairs glitch to avoid having to ever aim at a tank. It's usually pretty obvious.

I'm sure that people who playes there won't see this rule enforced that often because as said it's hard to prove with single shot Fausts and we don't nor even try because we can't and won't force people to first switch to zook to spread crosshair before using their main gun K/98,that would be stupid.But it's easy to see too if guy hesitates with the shot and switches to rifle when he has to take just a few steps to get better position to shoot that tank,maybe meaningless but exploiting to have advantage over that tanker.With PIATs,Panzerschreck kits(multiple shot AT kits) it's not hard to see at all when it is deliberately exploited.Guy shoots a zook,switches to pistol,waits crosshair to close,runs after tank,switches to zook and shots immediataly,then repeats same again and again or in worst case,jumps to jeep and follows that tank and with one quick,accurate shot takes that tank out and tanker never knew what hit him.You might think what you want and like or not like it but that is how it works on Wolf,always worked and will work.

I already see posts saying how they were kicked doing it just once with german K98/zook kit.As someone said admins are players with RM access(and having 100% trust from the people who have given that access to them),I want add that they also can make mistakes or interpret situations wrongly/differently etc.You know,admins=human beings.I know I've kicked innocent players by mistake(wrong player ID,misread player name) but every single admin on Wolf is trying to do his best to follow the rules and guides we have there and that includes this glitching which is rule violation in there.

If you'll bother to check the rules of existing servers,all of them has little bit different set.No matter how "stupid/wrong" that rule is for your opinion,you better respect those and "live with it" if you break them and get punished.It's not a game/game community that makes rules,it's the server owners and people who are involved to that server making them and biased polls like this won't change that fact.People who are "tankers" and like to use tanks,do you prefer this practice used against you while you are using a tank or could you live without it?:lol:It's just how you form the question;)