FH to the stores -1 reply

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Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#41 11 years ago
jumjum;4281699But that's good! A little more is fine, but why would we want a huge increase of players? IMO it would bring the swinish behavior that is so common in a huge game like World Of Warcraft. We would get a lot of players who don't know or respect the game, the devs, the community, or "the FH philosophy". They want the kind of arcade atmosphere they enjoy, and many aren't shy about letting us know.

Well yes and no:

Yes, it would be good of FH was only known and played by the "elite" or "serious gamers" . We don't want BF2 stereotype 15 year old arcady team killing ADHD patients on steroids and lots of coke with 20/7 hours of play to run around.

No, we do want to appeal to a larger addience so we can reach a larger market of potential serious FH gamers.

If FH is more wide spread it will bring us both more serious gamers and more headless chicken idiotic players. They go hand in hand. It would buce nice if we found a way of both beiing able to reach a larger audience AND also being able to filter out unwanted people more effeciently. Maybe we should sell FH on outlets all over the world, but instead of game stores those outlets would be historic museums, historic organisations, history bookshops and other places of interest where "serious gamers" and "history interested" people gather? :) =p

I can picture it now: Register as a friend of the museum and win/get a free copy of FH now!". :naughty:




Natty Wallo

FH2 LevelDesigner

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16th December 2005

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#42 11 years ago
Zehnder;4281477manic and irrational response

well you're only scratching the surface... read jumjum and donitz last three posts, there you have the problem why this wouldn't work...

Those sums I said were too low, I know.. real costs of producing a real game from scratch is ofcourse higher.

FH the game, is a paradox, partly for reasons you can read in the posts after your yellings up there^

Games, unlike music can't have an "underground" scene if they are to be produced commercially - I dont mean for selling, I mean commercially and corporately produced and financed - Mods have found a "loophole" in this problem, mainly because they are what they are, Modifications to existing game, they dont need to follow any standards set by the gaming market, you find your niche, you develop the mod for a few hundreds or thousand fans, you play and have fun. That's not how you create, design, produce and publish a game. Not even close. Two different worlds. Never will they meet. The end.




D_FAST1

Exporter/Coder/Modeler/Skinner

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16th February 2003

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#43 11 years ago
Rad-FH;4280825Not to mention drug testing. :(

There goes the neighborhood. :smokin:




Johannes

France's Bitch

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13th December 2004

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#44 11 years ago

I guess what I sort of meant by doing their own engine and releasing a stand-alone game would be like that Verdun game based on the open-source OGRE engine:

::VERDUN::

Isn't that from the old BF1918 team? Looking forward to that.




Kev4000

GF is my bext friend *hugs GF*

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5th October 2007

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#45 11 years ago

They wouldn't have to create their own engine. That would be impossible. A posibillity would be to buy an engine, then modify it to their own needs. The best bet would be to buy the BF2 engine. Then upgrade the graphics so that it is up to date 2008, and do a little editing so for example if you reload a gun with a bullet in the chamber, you get another shot. Make tanks not roll down slopes. Fix anti-aliasing. So many things. I don't think EA would sell it though, as the game would rival BF3, and EA generally doesn't sell engine licenses.

What I hope is for Dice to make a BF4 which is WW2 based with all the same theaters. This would allow for the FH team to quickly (within half a year, maybe a year) make a complete mod for it. And it would be popular. Very popular.




Natty Wallo

FH2 LevelDesigner

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16th December 2005

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#46 11 years ago

I wish the real world was as simple as that^

:D




Zehnder

Hands up. Who wants to die?

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27th July 2004

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#47 11 years ago

:lolpoint: OK. Oberst Zehnder Headquarters 130th Panzer Lehr Division




Guest

I didn't make it!

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#48 11 years ago

Johann├Ęs;4291800I guess what I sort of meant by doing their own engine and releasing a stand-alone game would be like that Verdun game based on the open-source OGRE engine:

::VERDUN::

Isn't that from the old BF1918 team? Looking forward to that.

looks good! just saw that the 1918 mod for bf2 is dead, probably been for a while too. that's too bad. this however, since i'm not familiar with the "open-source OGRE enginge", will it be like a standalone game? is it a mod for another game? the website doesn't seem to give much information...




Johannes

France's Bitch

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#49 11 years ago

Yeah, according to them it's supposed to be a stand-alone game, absolutely free. The website has the information, it just has a really odd format that requires a lot of maneuvering, and much of the info is on their forums.

I wouldn't be so sure that it'll see the light of day though. The BF1918 team seems to have had a rather stormy history since their last release for BF1942. Anyway, I wouldn't expect a release anytime soon.

Nevertheless, that Lebel 1886/M93 looks awesome.