FH2 Release date? -1 reply

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Guest

I didn't make it!

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#1 12 years ago

Hi everyone! Im new to this mod and forum and I tried looking but didn't find when is this mod going to be released? because it looks amazing and I love BF2 but I love world war 2 shooters more and this is gonna be the best of the best :D

Thanks in advance




Stefan F

Belgian ROFLs

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13th May 2004

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#2 12 years ago

heya welcome to the FH community .

There isnt an official release date for FH2 but we are slowly nearing a release with rumours going that the dev team is in heavy debugging mode now.

Previously it was anticipated this summer the first release would be out , with the summer lasting for another month , this seems quite realistic , but again they want to make sure the first release will be a quality release so that means...

Released when ready :)




jumjum

Write heavy; write hard.

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11th April 2005

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#3 12 years ago

Ryssak, I'm sure you are a decent fellow and we're glad to have those decent folks on board, so I'll give you a small orientation.

It's considered poor form to post requests (much moreso by creating a thread which has been often repeated) for release date. This is so for two reasons.

First because there were earlier deluges of repetitive and greedy demands for a release date, which were not only pointless and spammy, but also because the drumbeat of requests was at heart disrespectful to the FH2 developers who have donated their time and efforts as a labor of love. FH is absolutely free to users. It is the product of tens of thousands of work hours by scores of developers, mappers, testers, etc., some of whom are in their fifth year of building Forgotten Hope from scratch. There is no FH or FH2 if they decide it's just not worth the hassle and the ingratitude. We try to be at all times respectful and appreciative of anyone's efforts at improving FH.

The second reason it's considered bad form to make yet another release date request is that you would have known all of this - as well as gotten an answer to your question - if you had merely read the FAQs as you were asked to do on signing up. It's all there, plus much, much more.

Finally, even if you had ignored the FAQs, you would have gotten an answer if you had taken 10 seconds and typed in a search request. In seconds you would have seen countless posts dealing with this subject.

There have been other FHers who didn't read the FAQs, or use the search function, or who began typing up threads on release date within moments of signing up. They get along fine and there are no hard feelings. You've actually gotten off much, much than some guys. So welcome aboard. Remember to use the search function first, and you'll have a good time, maybe even learn, or teach, some interesting stuff about WWII.




zuiquan1

Ore o Dare da to Omotte Yagaru

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4th March 2006

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#4 12 years ago

From the sticky with the exact same title as your thread....

WHY WE WON'T TELL

Here is a detailed explanation of why we will not ever specify what date we are releasing, until the release date is a virtual certainty.

  1. Any date would be a guess because
  2. we don't know how long some critical tasks are going to take. This is especially true for things like coding but is also true of even (relatively) simple things like texturing of important vehicles, since each dev works at a different speed and has varying amounts of time to give to the mod.
  3. We cannot guarantee the availability of every team member going forward--people have school, families and jobs, which often make unexpected demands which result in a formerly productive member becoming suddenly too busy to give much time to the mod.
  4. We are still learning about the game engine. As we discover new things about it, we sometimes find that tasks which we thought were mostly "done" actually need more work, and other things that we though might require a certain amount of time may require more time, less time, or even be impossible.
Publishing a "progress bar" would be meaningless because:
  • It would be tantamount to giving an approximate release date, since it would be asserting "we have done "p" percentage of the work over "t" time", which would give the totally false impression that a date could be calculated by comparing elapsed time and percentage with the assumed remaining portion.
  • it would just be a list of models plus some arbitrarily selected features. How much time the individual features would take is unknown, and getting a bunch of models, skins and code in-game and making them all work smoothly together are very different things.

Any date we publish will therefore be totally made up and wrong, and furthermore, dishonest. The only incentive for us to invent an imaginary date would be to stop people from hassling us about the release date. Since we would just be inventing a date, we could either be really optimistic or super pessimistic. If we are super pessimistic, than everyone will get depressed and complain about that. If we are optimistic, we will probably be wrong, and than people will complain (somewhat justly) that we mislead them. So given that some people will complain, no matter what we do, we chose to truthful. Our only real choice is, "what do we want the complainers to be complaining about." We have chosen to have them complain about our being unwilling to speculate about release dates. At least they are complaining about a real thing, instead of being more justifiably peeved about a fake date which we merely pulled out of a stinky place to begin with. You might say "why don't you make a conservative realistic date?" Well we can't because of everything I listed in the first part of the post. Calculating the amount of time needed for complex software--and even the first version FH2 easily qualifies as complex software--is an extremely difficult art, and not a science. Commercial software companies get it wrong all the time, sometimes spectacularly so. We have a lot less control over our own time and resources than any business, as we are developing this for free, in our spare time. So, to sum up, even though we are making a huge complicated project, at a very high level of quality, and giving it away for free, to anyone that wants it, there will always be people that feel we are not doing enough for them, or not doing it right, or that we are being jerks because we are not feeding them enough details about our schedule. I don't really feel much sympathy. We have chosen to be honest about our plans and expectations, rather than trying to quiet the complainers by feeding them happy lies--lies that will eventually backfire and make people even more annoyed. Instead we try to show you regular updates, so you can see for yourselves that we are really making progress, and not just spinning our wheels. We want the release date to arrive more badly than the most rabid fan. When we know what it is, we will tell you.:)




Admiral Donutz VIP Member

Wanna go Double Dutch?

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9th December 2003

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#5 12 years ago

:moved: from suggestions to general discussion.

Oh and what they all said ^^.




Guest

I didn't make it!

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#6 12 years ago

Arrrrrrrrrrrggggggggggjhhhhhhhhhh! Imo there you should be a way that you must read the stickies before you post.




ShadowAssassin255

You Forgot Poland :(

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3rd January 2007

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#7 12 years ago

Just think of it this way the mod is 90% done according to ModDB which was updated 14 days ago. Therefore I estimate a September release.




Eglaerinion

Vault Dweller

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22nd September 2003

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#8 12 years ago

I vote we add the combination of the words "release" and "date" to the censored list. :D




{SmB}IcelanDick

Ég tala ekki Íslensku

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12th June 2004

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#9 12 years ago

jumjum;3860847 It's considered poor form to post requests (much moreso by creating a thread which has been often repeated) for release date. This is so for two reasons.

First because there were earlier deluges of repetitive and greedy demands for a release date, which were not only pointless and spammy, but also because the drumbeat of requests was at heart disrespectful to the FH2 developers who have donated their time and efforts as a labor of love. FH is absolutely free to users. It is the product of tens of thousands of work hours by scores of developers, mappers, testers, etc., some of whom are in their fifth year of building Forgotten Hope from scratch. There is no FH or FH2 if they decide it's just not worth the hassle and the ingratitude. We try to be at all times respectful and appreciative of anyone's efforts at improving FH.

The second reason it's considered bad form to make yet another release date request is that you would have known all of this - as well as gotten an answer to your question - if you had merely read the FAQs as you were asked to do on signing up. It's all there, plus much, much more.

Finally, even if you had ignored the FAQs, you would have gotten an answer if you had taken 10 seconds and typed in a search request. In seconds you would have seen countless posts dealing with this subject.

There have been other FHers who didn't read the FAQs, or use the search function, or who began typing up threads on release date within moments of signing up. They get along fine and there are no hard feelings. You've actually gotten off much, much than some guys. So welcome aboard. Remember to use the search function first, and you'll have a good time, maybe even learn, or teach, some interesting stuff about WWII.

Really? I thought the proper way was to make friends with a FH lifer, one of the cool ones, and get them to ask.




Moose12

I am also [130.Pz]Gef.Elche Pz

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6th December 2005

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#10 12 years ago

I agree with censoring the words "release date", it'd make for some amusin posts. 'When is FH2's Donkey Tree?"