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Admiral Donutz Advanced Member

Wanna go Double Dutch?

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9th December 2003

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#21 15 years ago

That would look pretty ugly, i though of putting 3 boxes with uneven surfaces (so the surface of the object wont be perfectly straight to prevent the thing looks like a box) inside eachother. Then apply a "leaves" texture on were you can see through and voila an instead hedgerow.




|HV|MacGyver

Mr.Fixer

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12th November 2004

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#22 15 years ago

Dönitz, that first picture looks like it's from Appeltern !? (nice gardens smilie.gif) Anyway, it's astounding that nearly nobody has made new vegetation for BF42 except wheat. It sure proves that it's one of the hardest things to make. I hope it'll be different with BF2, but I doubt it sad%20(frown).gif




Duke of Holland

:o)

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4th July 2005

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#23 15 years ago
i though of putting 3 boxes with uneven surfaces (so the surface of the object wont be perfectly straight to prevent the thing looks like a box) inside eachother. Then apply a "leaves" texture on were you can see through and voila an instead hedgerow.

Could be done, and then on top of the "boxes" you put grass and trees. Or you can make hedgerows in the editor, by raising the terrain really steep and then putting grass and trees on top. About making trees, it's very poly-intensive (that's my opinion, correct me if I'm wrong) Below are some pictures from the Normandy hedgerows (bocage). Cheers! -edit- Just in time, the options I gave were for Bocage-hedges, not for normal ones. But for normal ones, go with Dönitz's options.




Gen'l Knight

Can't ... give peace a chance?

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9th April 2004

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#24 15 years ago

Not a bad idea. You couldn't cross them BUT you should be able to shoot through them, like if you heard footsteps or something (certainly not shooting at a name tag...) Oh yes, and SMGs could shape them for you if so desired!! :naughty: Engies blow a hole in them... Yada, yada...