So far I think it's a pretty good update, Foy is beutiful, some great fun, a nice map. I think the push maps would obviously be better without some of the bugs, but they're still good fun. Guadalcanal is pretty good, I like the added foliage and leveling the ground adds more action to the Western side of the island. I really want to look at the new Finnish map as the lighting on it looks amazing, but can't find it. Kharkov Outskirts I liked, but the RPG is a little overpowed I thought. Meuse River is like a small maze, but it's not bad and Seelow Heights is nicely atmospheric. The new models look pretty good, but the thing I really love about this release is the new statics. A good release but the bugs and some lag keeps it from being a 'perfect' release (whatever that is).
Does anyone else get Disconnected from the Server when it's running Prokorhvka-however its spelt? I was playing on WOLF yesterday and I'd join in only to get disconnected fro mthe server like 5 times until it finally let me play, what's the dealy-o with that?
Lets see: Kharkof Outskits: very nicely done but lotsa lag. Meuse: I spawned in the fire once. Also for the allies the ship on the left is hard to get by.
I found Outskirts to be the only one of the 4 new ones that didn't have lag (choppiness).
NatterDoes anyone else get Disconnected from the Server when it's running Prokorhvka-however its spelt? I was playing on WOLF yesterday and I'd join in only to get disconnected fro mthe server like 5 times until it finally let me play, what's the dealy-o with that?
I've encountered this on other servers as well as my own clan server. I had this happen the night before .67 was release trying to join the 130th when it was on Berlin. I posted yesterday in the help forums but apparantly nobody knows why. I see it happen numerous times nightly as players try and join and suddenly get disconnected. I assumed it was PB, but when I was unable to join my own server last night, I updated my PB using PBweb, but still could not join. It was only after I changed maps on the server that I was able to get on (as what happened Saturday night when I was trying to join the 130th). Hopefully somebody will figure out the problem.
Just got the release and will let you know. One thing i wanted to say though -thanks FH mods for all your work. You guys took a great product (BF1942) and made it so much better. You guys are great!
Ditto, I started playing 42 back in Aug 2002 followed by BFV on its release. I only started playing FH only this past January, but now wish I had tried it sooner. It is totally amazing.:bows:
Is there any plan to limit the RPG43 in the hotfix, that thing soooo strong. It supposedly could penetrate 75mm of armor (see http://www.inert-ord.net/russ02i/rpg43/index.html) but only if it hit the target at the right angle. Could we either limit its numbers (pickup kits) or effectiveness (it would not land correctly every time and thus the damage from it would vary drastically). I can't even drive a German tank on Seelow or Kharkov any more because of this cursed little thing.
My personal two favorites about 0.67 (aside from fixes, maps, us. equipment...) 1. Return of the medic!!! There is a purpose in life again!
2. New M4A1- 'nuff said. :D
Yeah great, keeps improving all the time, BUT, worst than the last time, games crashing , servers crashing, LAGGGGGGGGGGG all over new maps, servers kicking for lower than previously accepted ping times, Ping times a bit higher than before, music needs to be filled out ( try music of the period with instruments of the period), for pete's sake, give EVERYONE a pistol, don't take weapons out put more in!! Sound, what's going on there? bits drop out. At the moment I'm just hoping to be allowed into a game( ping 250 from australia, I can't enjoy this game with 10 people, minimum 40 with these maps). Right at the end, .66 was playing fantastically well, 50 player games were lasting an hour, real tug o war stuff. I hope the hotfix helps with the stuff I've posted.