People fail to realize that absolute realism in ANY game is impossible, with the refractor engine certainly not. You cant do proper ironsites, you cant do proper vehicle controls, you cant achieve the feel of realism to any extent. Even if you build in the most realism possible for the engine, it will not be any fun for people to play. That is why so many people are turning off things like red orchestra. Im all for realistic maps, weapon physhics, but it is im possible to do all realism and still have a viable fanbase. That is why it is best to have a good combonation of the two, 1 hit kills, realistic vehicle damage, but nothing to the extreme. I would love to see class limits for everyone but the russians, I mean I absolutly hate it that in almost every map there is a large majority of players using smgs over rifles, which were obviously more used. In any case I think once fh gets its damage system straight it will be the god of all ww2 mods.
um, fh is god. not just of ww2 mods, or of mods, but fh is god.
Amen to that. Good post.
Also, there are GOBS of photographs of Russians AND Germans using the PpsH everywhere on the internet. No one can say that it was a rare weapon. The problem isn't so much that everyone uses it, its that the weapon is overpowered. The devs have said that adjustments have been made to the weapon for .65, so we'll just have to wait and see. I think that it will be just fine after .65.
USMA2010um, fh is god. not just of ww2 mods, or of mods, but fh is god.
Can it be god without a Pnz 3 for desert maps? ...made u think didnt I Fh is good fun but its got a couple of balance issues and for it to be god it would have to be perfectly and utterly flawless, which will never happen with any mod, game, or other thing
THIS IS A REALISMMM MODDDDDDDDDDDDDDD They are people that don't undertand this.