Forgotten Hope News Update: 13th December 2007 -1 reply

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Guest

I didn't make it!

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#61 12 years ago
AraGoth;4089099lol join date june 2004.... aaah those were the days!!

the release is a bit extra special for you, is it not? then it will be exactly 3 ½ years since you joined:) just noticed and felt a sudden need to inform.




Clousseau

FHer since .5

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26th December 2003

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#62 12 years ago

Oh some of those maps look great cant wait to play them




Lt. Rothwell

Classic.

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10th June 2005

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#63 12 years ago

Nice update team :beer: Quick question though: Operation Hyacinth is objective mode on the 32 player size, does that mean for other sizes it just resorts to regular conquest or does it even have another version?




Ryooshi

I'm too cool to Post

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1st February 2005

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#64 12 years ago

I cant wait for my Stuka. xD




[FtN|GT] Die Happy

FH2 Betatester

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19th February 2007

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#65 12 years ago
Lt. Rothwell;4089231Nice update team :beer: Quick question though: Operation Hyacinth is objective mode on the 32 player size, does that mean for other sizes it just resorts to regular conquest or does it even have another version?

only 32 player is objective the 16 and 64 player are "normal" conquest




Lt. Rothwell

Classic.

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10th June 2005

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#66 12 years ago

Ah, thank you.




Suckyshot

meh I got nothin...

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15th June 2005

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#67 12 years ago
'[FtN|GT Die Happy;4089249']only 32 player is objective the 16 and 64 player are "normal" conquest

NICE! Two ways to play the same map, me likey!

Going nuts waiting for this to come out!




Remick04

I post to get attention

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2nd May 2006

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#68 12 years ago

i still hasn't settled in that in less than 24 hours i'm going to be playing FH2, but i'm excited!!

on a side note i've noticed you guys (and most mods and mappers in general) really like the "smoke pillars" effect... i'm not complaining, it was one of my favorite effects of BF2 and one i couldn't wait for you guys to utilize... but they're everywhere! can't wait to see them in motion!!

gorgeous work as usual, i've been noticing the effects in the videos and they are top notch and very atmospheric... see you on the battlefield!.... tomarrow




Coca-Cola

[130.Pz.]A.Aussen

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28th August 2006

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#69 12 years ago

I just saw a typo to do with the marder...

The Sd.Kfz. 139 Marder III was a German tank destroyer commonly employed in the Western Desert Campaign. With an exposed cockput for the crew and poor armour, it's best used from a conceiled or hull-down position at long ranges. However, the gun is highly accurate and powerful enough to score a kill on the first hit on all but the heaviest of Allied armour. The Marder III was modelled by Toddel and Hail of Nails, textured by Toddel and exported and coded by ctz.

cockput...putcock...whatever it needs a change.:p




masterllama

I post to get attention

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5th October 2006

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#70 12 years ago

so where's that new training video :naughty:?