German Panzer Summery -1 reply

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Kummel

130th Panzer Lehr Division,

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3rd April 2004

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#1 14 years ago

[color=black][color=black]Well I’m sick of playing maps like Karkov winter & listening to some newbie crap on about how shit the German tanks are. Well after I informed him what its role was he said that’s stupid. So I decided to put a little tank chart together for all the FH players. Chart is as follows, the roles may not be correct but in my view these are the roles the Tanks perform best in.[/color]

[color=black]NOTE: You may notice that the year might only have stats for 1 year. this is because I’m only doing the stats for the year in which the tank was in production. When production stopped it doesn’t mean the tank stopped being used what so ever. It just meant that there were better replacements making there way to the front line.[/color]

[color=red]Panzer II[/color] [color=black]1939 - Anti Tank[/color] [color=black]1940 - Infantry Support / Recon[/color] [color=black]1941 - Infantry Support / Recon[/color] [color=black]1942 - Infantry Support / Recon[/color] [color=black]1943 - Infantry Support / Recon[/color] [color=black]1944 - Infantry Support / Recon[/color]

[color=red]Summery of the Panzer II[/color] [color=black]In early maps in Poland you might win a tank battle, depending on skill level you might do well in Africa but over all this tank just is not meant for tank to tank combat. However FH has put some nice Weak points on British tanks in Africa which lets the smart player win with this tank. Remember in face to face combat your Panzer II will be your coffin if you misuse it,[/color]

[color=red]Panzer IV Series[/color]

[color=red]Ausf C[/color] [color=black]1939 - Infantry Support[/color]

[color=red]Summery of the Panzer IV Ausf C[/color] [color=black]Well this is the tank you’d all know from Karkov Winter & Valirisk. I can’t state how important it is that you use this tank its correct role is. It’s a Infantry Support tank. There not worry a shit against British/Soviet or American Armour. I recommend you use them as Infantry Support Tanks, OMG that’s what they were designed as. However if your a smart tanker you can win in this tank. All shots must be to the rear of the enemy.[/color]

[color=red]Ausf D[/color] [color=black]1939 - Infantry Support[/color] [color=black]1940 - Infantry Support[/color] [color=black]1941 - Infantry Support[/color] [color=red]Summery of the Panzer Ausf D[/color] [color=black]Well the Ausf D is redesigned C in my opinion its role is the same, it has a lesser profile but after that there’s no real different to me when I’m fighting in it, When I play with my clan we always leave this tank to defend towns. Funny it performs best in urban combat with one or two Infantry.[/color]

[color=red]Ausf F2[/color] [color=black]1942 - Anti Tank[/color]

[color=red]Summery of the Panzer Ausf F2[/color] [color=black]Probably one of my favourite tanks, this tank has a powerful main gun with when employed correctly can be as dangerous as the King Tiger. the key to this tank is not taking any hits. So the key word with this tank is cover. Deploy it well & you should survive pity well however like every tank always have other ambush positions to go too. [/color]

[color=red]Ausf H[/color] [color=black]1943 - Anti Tank[/color] [color=black]1944 - Anti Tank[/color]

[color=red]Summery of the Panzer Ausf H[/color] [color=black]One of the best German tanks for performance in FH. Use this tank to kill in range, a good camp position near a enemy base can best deadly effective. Another added bonus that the Ausf H has it an added anti aircraft gun & skirts that give you added protection against them Anti Tank weapons. However nowadays since the Ausf H has been around so long its innocent state is gone, that’s been passed onto the F2. [/color]

[color=black][color=red]Panzer [color=red]V[/color][/color][/color] [color=black]1943 - Anti Tank[/color] [color=black]1944 - Anti Tank[/color] [color=black]1945 - Anti Tank[/color]

[color=black][color=red][color=red]Summery of the Panzer [color=red]V[/color][/color][/color][/color] [color=black]The Panzer V commonly known as the Panther, currently in FH the Panther seems underpowered but this tank should be considered an Main Battle Tank. With is powerful main gun it can handle nearly every piece of Allies armour with ease, that includes the IS2. In an aggressive role use this Tank on the flanks of Formations to guard your more valuable tanks. I personally cant use the Panzer V for shit. I hate the tank but I understand how it effective it can be in the hands of a smart tanker.[/color]

[color=black][color=red]Panzer [color=red]VI Series[/color][/color][/color]

[color=black][color=red]Ausf E[/color][/color] [color=black]1942 - Anti Tank[/color] [color=black]1943 - Anti Tank[/color] [color=black]1944 - Anti Tank[/color]

[color=black][color=red]Summery of the Panzer VI Ausf E[/color][/color] [color=black]The Panzer Ausf E also known as the Tiger is still one of the top tanks in FH. However since the FH Dev team choose to use an zoomed aim without the zoom the tiger lack any really long range combat ability. Its strong frontal armour makes it the perfect tank for leading formations & attacks & its a more common tank that the King Tiger.[/color]

[color=black][color=red]Ausf B[/color][/color] [color=black]1944 - Anti Tank[/color] [color=black]1945 - Anti Tank[/color]

[color=black][color=red]Summery of the Panzer VI Ausf B[/color][/color] [color=black]The King Tiger has exceptionally thick armour, it is a formidable foe for other ground vehicles and a difficult target to destroy from the ground however it can be easily destroyed from the air. As the Main Battle Tank of German ground vehicles, the King Tiger does not require a great deal of tactical thinking. Point the massive gun at your target and blow it away![/color]

[color=black]Well that’s it, give me your comments. I know there are tons of typos & I know there will be people whom disagree with me but all comments are welcome.[/color]

[/color]




Kämpfer

I take what n0e says way too seriously

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27th April 2003

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#2 14 years ago

Nothing I didn't know but I can see how this might come in handy for someone else.




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#3 14 years ago

The point of the bitching is because Axis on Kharkov Winter don't have an anti-tank. They have P4ds and think that they're supposed to be used as T-34s. The problem is, infantry support is stupid. The P4 is huge, slow, noisy, very weak, and it has no particular advantage in infantry support over a T-34. So it goes along with infantry, it'll just get expacked or bazooa'd. The role of the infantry support tank is not well translated to FH. The P4d DOES suck, no matter what role it's "supposed" to be in. You're better off on foot. You're much smaller, silent, and you'll have a chance at slipping past the T-34s. Take an MG and you're all the infantry support your team will need.

P4s and P3s were designed to and meant to work together, P4s taking out soft targets and P3s taking out tanks. Unfortunately, we don't have P3s and there's no placeholder, so the P4d is a broken leg without a crutch. There's nothing it can do that any longbarreled tank can't do better.

I don't know how I'd fix it, besides adjusting the size (it's unproportionally large compared to T-34s) and perhaps increasing it's rate of fire for the main gun, giving it somewhat of an ability to lay down cover fire against infantry.

Quick Rundown of FH tanks

PanzerII - great on Fall Weiss. Any other map, forget it. The 20mm is ridiculously underdeveloped. The shells fall off at 50 ft, it can only hurt jeeps, APCs, and arty pieces (and planes) on level ground. Sure you CAN kill Crusaders, but only if the Crusader driver is a total wang. .62 should make this a little more effective.

PanzerIVD (short barrel) - use as a jeep. There's nothing it can do that makes the huge easy to kill target worth taking. It dies so easily and does so little.

PanzerIVF (long barrel) - use like a Sherman. Good long range penetration, a fine tank. Just don't get hit.

PanzerIVH (long barrel with skirts) - the Skirts are supposed to defeat shaped charges, but bazookas and PIATs still kill them through the sides. Same as P4F otherwise.

Panther - Great tank. Tough front armor, incredibly powerful gun. Don't expose your sides and dont drive up any hills.

Tiger - Nice tank. Very powerful gun, very tough armor. Don't move the turret, move the tank. It's faster.

KT (King Tiger) - The uber tank. Almost nothing short of a 105 Howitzer to the top or a M10 round will kill this thing. Use it as an assault tank. Camp repair pads if you can, because you're 100% invincible then. Best gun for anti tank in the game.

Stug3B (short barrel) - it CAN take out a sherman and it can absorb 2 sherman rounds to the front armor, but it's unlikely this innacurate POS is going to do you any good.

Stug3G (long barrel) - same gun as P4d. Nice front armor, good range. Use as a tank killer.

Jagdpanzer (box with pole) - awesome gun, great armor (possibly bugged). Hits hard. Don't let them flank you though.




Kummel

130th Panzer Lehr Division,

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3rd April 2004

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#4 14 years ago

Ohioan I have actually beaten T34 on this map with a Pz IV, now ur probally not a good tanker but 1 shot to the ass & the t34 is dead. Also when i say Infantry Support I mean German Infantry weapons just sux for the most part. now who would win if u have a Tank & infantry. Even in this game cooperation & teamwork are key to victory. I beat you Ohioan u drive the Pz IV towards the T34 & try kill it. Panzerfausts/ Mines/ Ex Packs are part of the Infantry that support yout tank. An Russian Infantry is not going to run over a bridge if he knows the a Panzer VI with a canon & MG. now a T34 whom knows he can outclass the Pz IV attacks. Naturally when u deploy an Pz IV it should be somewhere u can retreat to cover from. Once the T34 cross's the brigde Infantry kill the tank. Ohioan I have done this tanks 100's of times it works well. Now ur going to say well say Infantry & tanks attack together well then you just gota do ur best. Remove the targets of importants & such. Ohioan bitching about the Panzer IV just shows u have accepted defend. Seriously the tank can do very well. Just last week I killed two T34 with it. Ambushed them at the Western Outpost. The Key to winning with the tank is cover & concealment. try it, it might work wonders




LordKhaine

I sing the body electric...

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5th October 2003

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#5 14 years ago

I find the PzIVs gun also has very little actual splash damage against infantry. Making it pretty crap even at infantry support. So much for it having HE shells eh? The splash damage for tank shells seems pretty inconsistant really.




[CDC]Greywolf1

All my points are in the bank!

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2nd March 2004

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#6 14 years ago

Uh Ohioan will pwn u ne day with a tank you know how many times i've gotten Earwig Testimonial [some tank] [CDC]Greywolf1[WOLF]




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#7 14 years ago
KummelOhioan I have actually beaten T34 on this map with a Pz IV, now ur probally not a good tanker but 1 shot to the ass & the t34 is dead. Also when i say Infantry Support I mean German Infantry weapons just sux for the most part. now who would win if u have a Tank & infantry. Even in this game cooperation & teamwork are key to victory. I beat you Ohioan u drive the Pz IV towards the T34 & try kill it. Panzerfausts/ Mines/ Ex Packs are part of the Infantry that support yout tank. An Russian Infantry is not going to run over a bridge if he knows the a Panzer VI with a canon & MG. now a T34 whom knows he can outclass the Pz IV attacks. Naturally when u deploy an Pz IV it should be somewhere u can retreat to cover from. Once the T34 cross's the brigde Infantry kill the tank. Ohioan I have done this tanks 100's of times it works well. Now ur going to say well say Infantry & tanks attack together well then you just gota do ur best. Remove the targets of importants & such. Ohioan bitching about the Panzer IV just shows u have accepted defend. Seriously the tank can do very well. Just last week I killed two T34 with it. Ambushed them at the Western Outpost. The Key to winning with the tank is cover & concealment. try it, it might work wonders

That's some crazy wishful thinking there. Have you even played on the pubs?

First error: Naturally when u deploy an Pz IV it should be somewhere u can retreat to cover from Nope, see.. in FH, the Panzer4 is about the second slowest tank. It dosen't move when you hit the gas, you have to wait a second or two. Add to that the huge size, and it makes it impossible to retreat if an enemy knows you're there. You can try, but all you're doing is exposing the weakest parts of your tank while you flee.

Second error: 1 shot to the ass & the t34 is dead. This is just false. It takes a minimum of 2 shots, and that's if your hitting the gas tanks which is for some reason the weakest part of the T-34. 50% of the time your shot won't even harm the tank even if you hit it's ass.

Third: An Russian Infantry is not going to run over a bridge if he knows the a Panzer VI with a canon & MG. If your only way to win is Concealment, how would a Russain inf know about you?

Fourth: / Mines/ Ex Packs are part of the Infantry that support yout tank. Yeah. So Bazookas, expacks, PPsHs are the ones that support their tanks. And PPsH's rule, Bazookas outclass Panzerfausts by a LOT (they both kill in one hit, but one has 4 rockets and long range, the other has 1 rocket and pathetic range), and T-34s already kick ass (as they should).

The theory of your post is valid, but it dosen't play out in the pubs. I've hidden a P4 right behind a building on Kharkov Winter and a T-34 rolled right past me. I shot it 6 times in the rear, hit each time, and it did not die. It swivelled its cannon and blew me up in one hit. No matter HOW good of a strategist you are, if your tank SUCKS, there's nothing you can do. There needs to be a placeholder in that map so the Axis have a chance.




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#8 14 years ago
'[CDCGreywolf1']Uh Ohioan will pwn u ne day with a tank you know how many times i've gotten Earwig Testimonial [some tank] [CDC]Greywolf1[WOLF]

:) thanks for the endorsement. I'm not a great tanker but I know what I'm doing.




Beast of War

Born to kill

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28th May 2003

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#9 14 years ago

Ohioan

Quick Rundown of FH tanks

PanzerII - great on Fall Weiss. Any other map, forget it. The 20mm is ridiculously underdeveloped. The shells fall off at 50 ft, it can only hurt jeeps, APCs, and arty pieces (and planes) on level ground. Sure you CAN kill Crusaders, but only if the Crusader driver is a total wang. .62 should make this a little more effective.

Actually it think it wasn't used IRL to attack other tanks neither......why should it then in FH ? There are enough "soft" vehicles and infantry around in FH maps, so this tank is always usefull.

To fight (stronger) enemy tanks you will have to use what the real germans used : aircraft, artillery and a lot of PAK field guns.

PanzerIVD (short barrel) - use as a jeep. There's nothing it can do that makes the huge easy to kill target worth taking. It dies so easily and does so little.

:lol:

If only the Panzer IVD in FH *was* an infantry support tank then it would be usefull. But in FH it fires neither HE or AP munition.....you will only kill infantry with it in FH if you aim at an infantry players feet, wich is ofcourse rediculous beyond mentioning.

Historically correct a PanzerIV would slaughter whole groups of infantry with it's 75 mm HE shells plus hull and coaxial mg, and was *very* dangerous to infantry. Not really strange, since it was designed to kill infantry. No real soldier dared/would even consider hopping in front of such a machine......not even when he went insane with shellshock.

But the devs seem to protect infantry from real life correct damage.....quite a lot HE based weapons are not doing damage to infantry they are supposed to do......and HE weapons are almost always meant to kill (large groups of) infantry. Maybe the devs fear the hoppers will complain....maybe the devs are hoppers themselves :lol:

PanzerIVH (long barrel with skirts) - the Skirts are supposed to defeat shaped charges, but bazookas and PIATs still kill them through the sides.

Yes, that is rather funny isn't it ? :uhm:

Tiger - Nice tank. Very powerful gun, very tough armor. Don't move the turret, move the tank. It's faster.

Actually that is fully corrrect, the Tiger was the first german tank that could turn itself fast on the spot, with it's tracks counter rotating........the previous german tanks turned by stopping one track with a brake.......

KT (King Tiger) - The uber tank. Almost nothing short of a 105 Howitzer to the top or a M10 round will kill this thing. Use it as an assault tank. Camp repair pads if you can, because you're 100% invincible then. Best gun for anti tank in the game.

The King Tiger's armour protection was actually weaker then a regular Tiger, despite more mm of armour and sloped angle armour. It's 80 mm of side armour didn't give the same protection as it gave to the Tiger, since it lacked the alloys that made Tiger armour both though and hard.......the armour of the King Tiger was nothing more then treated soft steel......in FH you are enjoying the King Tiger as it was designed to be, but never was due to supply shortages. That in fact makes the King Tiger as it is in FH a bit like a SWoWWII unit. In reality not much weapons had a problem taking it out to the sides.....plenty photo's of destroyed King Tigers with clearly visible penetration holes.....wasn't the work of aircraft. You are not seeying that much in destroyed Tiger I wreckage.......

The only thing that did make it respectable is it's much more powerfull 88 mm gun, then the original Tiger's 88 mm.




Tank Hunter Pro.

Slightly cooler than a n00b

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19th May 2004

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#10 14 years ago

:lol: I read through the replys and I figured I'd add somthing of an opinion. PII- Good for recon/anti-infantry/anti tank in some maps. PIII- Will kick some serious ass when it arrives, expecialy the Ausf J.Special. PIV Ausf.D- Kicks major ass, you need to learn how to use it. This is a VERY strong tank that needs a little TLC to get it to do what you want. Take on a group of t-34's and you'll lose. Take on the flank or aft of a T-34 with your front armour in his sights and you can easily take 3-4 hits. His tank however can take mostly 3 hits. Draw. Smaller tanks such as the Sherman can usualy only take 1-2 flank or rear shots from this tank. PIV Ausf F- An ok tank. A major speed reduction from the added armour to the front and the enlarged gun. Hull down positions are a must as well as stated before....cover. Good gun but not so great against Fireflys. PIV Ausf. H- This tank dosent get the credit it deserves in FH. With its added body armor, plus its skirt armor this tank should be able to take more hits than it can. Powerful gun on this tank so use it wisely, its also FASTER than the other PIV's in the game so use this to flank someone. Also its profile makes it easy to hide in trees and behind rocks for hull down positions. PV- The Panther. Lets just say that FH devs need to do some better research. This tank can't take a frontal shot from a Firefly. WTH. This tanks frontal armor is supposed to be better than the Tigers, its just its side armor that sucks. The gun on this tank is fooky. Somtimes you kill a Sherman first shot, somtimes you don't. It should be 1 shot 1 kill. PVI Ausf. E The "dreaded" Tiger has become a slouching beast of burdon to this mod. Because of the non ability to be able to use its distance advantages its really just a small bit better than a PIV Ausf. H. The main gun is ok but needs work. Basicaly every smaller tank, T-34 and Matilda 2 should not be able to take more than 1 shot to the flank or rear with this tank. How it does IDK. A Sherman or American tank of any class in the mod at this current time shouldent be able to stand up to a direct hit from the Tiger. But they do. So watch yourself. PVI -2 Ausf.B- The King Tiger makes no sence to me. WAY TOO STRONG. If only FH could incorperate its brittle armour into the mix then it would be a fun tank. Stug3 Ausf B.- Rock on with this tank, it can take alot of shit and pound most tanks from flank or rear shots. Good against infantry and a good mobile artillery unit. Stug3 Ausf G.- Better than the Tiger, King Tiger, or PIV at tank hunting. This tank can take so many shots to its front armour its not even funny. The 75mm main gun can dish out to ANY American tank with ease, Russians get a little bit harder but can still kick the T-34 76 and 85's ass. The Brittish, pwnage. This SPG is simply the best weapon of choice for anyone. The accuracy is so unique to this tank. If you point the crosshairs at the side of the tank thats where its going. Just don't get caught getting flanked or your fun will soon be over. I've gone entire maps without getting killed once in this SPG and ended up with around 15-25 kills just to have one single Sherman flank me because of my limited view and get 1 death and no perfect score. JagdPanzer IV- What can I say. The chassis of a PIII and its profile combined with extra armour and a powerful 75mm L/70 main gun. This is the tank you HIDE!!!!! somwhere with and wait for the "big and power" IS2 to round a corner and expose its rear armour to you. Then the take your aim and fire a round into the engine. BOOM! 1 shot kill. People don't understand why I think this tank is so incredibly awesome and most usualy end up bitching. You hacking cheating POS. Just because I know what I'm doing dosen't mean im cheating. It means I'm a better tank hunter than you. Wespe- Right, someone should just paint POS on its camoflauge. Sure its good at destroying things but....its not that great. Also let me include somthing to all you noobs out there. QUIT COMPLAINING WHEN SOMEONE KILLS YOUR IS2 OR KING TIGER WITH 1 FAUST SHOT. It IS possible because I have done it on numerous occasions.