Have the airplane physics been fixxed? -1 reply

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CMSGT Johnson

I need an Enola Gay,can I?...

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4th October 2003

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#1 14 years ago

I havent been keeping up as well as I used to with this mod (School is killer). I remember many ppl not liking the lack of function in most of the physics in .62 (.62 is current version right?) for aircraft. Most of the aircraft were very sluggish, and unfortunatly the maps are to small for the current turning rates of aircraft, and the fog totaly ruins everything with the current climb/dive rates. I hope also that the engine RPM acceleration values for the aircraft have been tweaked, so that you have more control over the throttle. I hope that these issues have been resolved, I read through the read me, but it did'nt seem to indicate much in this area. Maybe a tester, or a dev could give me an idea as to the changes made? I personaly was hoping for an overhaul of the system (or at least a massive tweaking). Thank you ahead of time. :beer:




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#2 14 years ago

Download the manual rar file, it's contains a changelist. See for yourself what 0.65 contains.




Hojew

Slightly cooler than a n00b

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7th March 2004

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#3 14 years ago

I went through that changelist and saw that after all the planes were granted better "agility", the bf110 was then tweaked down several times. That doesn't sound good to me, but it makes me wonder just what it was like in testing.




schmoppa

Excited

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5th March 2004

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#4 14 years ago

The readme mentioned map tweaks, but I don't think I saw anything specific. Would reducing fog have been one of them? It is quite difficult to hunt tanks, say, in Breakthrough when you can't see more than 200m in front of you.




Apro-FIN-

Real men don't change avatars!

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1st September 2004

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#5 14 years ago

Readme also tells that pistol accuracy is reduced TWICE! I think it is fine as it is now... Can any devs give me any explanation why?




Lobo

All your base are belong to FH

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27th April 2003

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#6 14 years ago

Planes physisc totally reworked, forget the 0.61 ones




Mdbook

BFWorld Staff Member

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15th November 2003

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#7 14 years ago

Why were pistols accuracy reduced? Trust me...they were uber powerful in early versions of .64. They've been fixed and you'll see that they have a lot more potency now and the accuracy issue is minimal. They were "too" accurate before.




Apro-FIN-

Real men don't change avatars!

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1st September 2004

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#8 14 years ago

But they aren't less accurate than the pistols in 0.61?




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#9 14 years ago

I do believe the .65 pistols are less accurate than the .61 pistols. And thank goodness! I could colt .45 someone from 150ft away pretty easily!




MR.X`

I'm too cool to Post

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30th April 2004

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#10 14 years ago

Yess, theey haave beeen fixxxed. wattch thaa tyypoos