....getting killed by ppl I hit first.
Plz add the things your getting pissed off by...
This would be at least 1000000 times more helpfull if you could state a little bit more precise what you mean.....
Shooting a guy with your sniper rifle and having him hide and later pop your head from the same or greater distance that you originally shot him at.
seeing a guy running at you firing his ppsh (or similar smg) 10 miles away...you fire your rifle...hit!...but he just keeps running...still hasnt takin his finger off that fire button...your reloading....bam!....ahhhh to bad...your dead...your skill was inferior to his....
Spawn in again...WHAM....9 nubs with Smg's all around you...do they ever let up off that mouse button? But alas, you died to their huge amount of precise aiming. Now you spawn at any other uncontested flag, just to repeat process.... Then two minutes later hearing the enemy team bitch about realism and how that and this isnt realistic....while they all walk around with their Smg's.
Throwing a grenade into a building and 4 teammates rushing in the building...
I completely agree.
Whenever I go as a tanker, I more than often get the first hit.. however, the enemy always seems to waste me first.. for example, I see a PanzerIVH coming dead ahead, and I hit him with my T34/76 at the front. He is alarmed, and I hit him a second time in the front, by that time he's spotted me and wastes me with one shot. Now that pisses me off.
In close combat tank battles like on Orel, this is extremely unrealistic.. I should be able to take him out with one shot. That's why FH still isn't close to perfect realism. For some reason, XWW2 seems to have fixed this all.. Tiger front can't be pentrated by Shermans for example, and the Shermans are a one shot kill, even on the front. As of now it looks as if FH is still working with hit points, for example you've got to hit the Tiger three times on the side with a T34/85 to kill it.
Now changing the gameplay similar to XWW2 would be a very big change.. but for me, it would be a very good one. It would definetely be worthwhile.. I hate it when skills don't pay off (such as perception, and aiming abilities).
Seeing the same people over and over on a server who camp planes and of course cant bomb for piss, dont attack enemy airplanes, and have habits of either crashing into the ground or bailing over some remote area for no reason. Its a cycle of constant death, respawn at airstrip, camp, die, respawn at airstrip, camp, die. They usually try to bomb all the other plane campers...just to get flaked down....but they'll go right back at it!
I HATE PEOPLE WHO TYPE IN ALL CAPS.
I think what your describing is when your playing online and you shoot somebody first, and they return fire and kill you instantly. This is somethink we all found hard to understand when we first started out with online gaming, (many many years ago). First question too you whats your connection speed? I started off playing with a dial-up connection. Needles to say this puts you at a massive disadvantage as most other guys play with at least usually a broadband connection speed. This means because of their faster internet connection, even if they shoot at you after your initial fire they will kill you. I know thats not an equal playing ground to be on but if you dont like it you have simply too upgrade too broadband. Only the other day I was playing on Wolf server, when this guy started shooting me I turned round, aimed, fired and he was dead. He then started moaning saying I was cheating but thats just tough. Now quite often this will happen to me still why? Because the next player might have 1mb or 2mb connection or a much faster computer than me but you dont get this problem as much as if your on dial-up My advice to you would be get a faster internet connection or failing that "dont bother playing online and stick to co-op. Because its no fun been fragged constantly by other players all the time and your slowing the server for us faster players also.:mad:
People that come onto your TS server high.