Prime Evillike i said, i agree it LOOKS like vanilla. again, i say its rockets have a new flightpath and a new sound as long a dev says im wrong.
oh, i use the correct german spelling "panzerschreck" (thats the one on charliesector+gold+karelia loaded with rockets and is in rl a copy of the u.s. bazooka). the other1 used on most maps in 0.61 is just the "panzerfaust", its the white 1-shot thing that shoots like sh**. just to prevent misunderstandings.
never mind ...
well i played charlie 2 times on wolfgaming now, and allies never won this map, just 1st flag on beach and for a few seconds the second one, everybody was trying really hard but allies were pinned down by intense mg and sniperfire... i vote for 3 sniperkits for allies, thatll be it :) otherwise the hinterland was needless if allies dont get there to see it :D
bleed needs to stop after the allies cap two flags. not three
Artie Buccobleed needs to stop after the allies cap two flags. not three
agreed! i know the real d-day wasnt a walk in the park but this beautiful map needs some little changes like mentioned above ;)
More cows.... Yes...more!
Some people have weird requests...anyway, charlie sector is truly amazing. I was amazed by the lack of lag, as mentioned above. It was a 50 player server, and it was full, and I could still walk ;)
I haven't seen the allies lose on that map. After they breach the bunkers, they usually capture everything else within minutes...
Does anyody knows when we will see the latest news about patch 0.62 in FH hompage??