FactionReconAnd I love how FH has grown to be of bigger filesize than most retail games.
Yeah, that is pretty sweet, isn't it? And it just keeps getting better. :thumbsup:
'LIGHTNING [NL']But the soviets get like 4 new ground vehicles... And the Elephant (and 38t) are not in the manual!
Well even if they are not included... Let's do a quick comparison. Germans: 2 StuGs, 3 different Panzer IVs, Tiger, King Tiger, Jagdpanzer, Panther, Brummbär, Puma, Ostwind, Panzer II... that's 13 already, and then there are all the Hanomags etc. And probably forgot some (armored) vehicles. Soviets: T-34, T-34/85, KV-1, KV-2, IS-2, BT-7. That's 6. SU-76 might be in? That'd make it 7. Then there's a single APC, that Soviets didn't even use much. No SU-152 or anything to counter all the German super-tanks. Nicey nice. So for those complaining about no German ground vehicles... DROP DEAD.
tvih No SU-152 or anything to counter all the German super-tanks. Nicey nice.
Huh? Did they put the Maus ingame or what German super-tank are you talking about?
Btw, is there a flamethrower somewhere in FH now?
Lol no new german tanks. jesus guys the mod set a benchmark in terms of how much axis armour there was. There were only so many tanks the germans produced during the years of the war. They have pretty much got the entire german outfitting in the game in terms of guns,planes and amour. Relax
GocadHuh? Did they put the Maus ingame or what German super-tank are you talking about?
No, I mean the listed Tigers, King Tigers and such "supertanks" that eliminate all enemy opposition in-game as easily as you slice bread, and then there's not the real-life Soviet counter-parts (like SU-152, SU-100) to counter them. Not very nice to first overarmor them Animals to a ridiculous level, and then not even give the Allies something capable of killing them.
the shermans seem to do a good job