I think I speak for the 130th when I say we really enjoy the push maps as a group. It doesn't affect us much though. There's a certain map layout that lends itself to being a push map. These types of maps are the kind that we'd play them out that way anyhow. We wouldn't have part of our clan broken taking rear flags while others are at the front. That is an ineffecient use of manpower and ultimately degrades the total assault/defensive power you have doing the map right, push or no push. I'd like to add that I think if a map featured an obvious possibility for a flanking maneuver or some strategy options, but was made a push map, then it would not be a good thing.
The new maps lag a little for me. Kind of annoying
The American WayHe is forever in my heart for making Prokhorovka.
I second that. And kudos to him for Seelow-Heights. I've only played it once so far, but it seemed pretty cool!
Cheers,
OTS
Indeed Turbo_tiger(DK) has outdone himself again this time, he's one of those FH mapping gods trying to get as much atmosphere in a playable map, the maps are getting better each release, btw is there a new map included in 0.67 made by Beregril?
I had no idea he also made prok, my favorite map before this one. You are the man Turbo_tiger(DK)!
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