'Boris[DCF']Also Frank DeLise is a professional 3d artist.
Ah yeah, you are totally right, Frank developed some of the best features of 3D max 5, because he was part of Discreet company.
Yeah....just found that too.
MyxlminxNews update on this: http://www.bf42.com/index.php?site=news&id=2999 Seems that we will soon know more, spring 2005 isn´t that far away ^^ New engine sounds good to me :)
'Middle-East coalition' - LOL! Oh, mercy! IT's happening, people, the BF series is becoming yet another anti-all-people-who-aren't-the-USA tool. C&C Generals did it right, having an anonymous 'Global Liberation Army', but blaming the Middle East and turning them into to a force fighitng the US... aye-carumba!
While all the n00bs run the nasty towel-heads over in ther l337 abrams, listen carefully and you might still here Meadow figting with a few dedicated BF42'ers across the harsh ground of Kharkov.
REDWOOD CITY, Calif., April 20, 2003 – Move out soldier! Electronic Arts (NASDAQ: ERTS) and Digital Illusions today announced that development is underway on the sequel to the award-winning Battlefield 1942™ PC game. Battlefield 2™, scheduled for release in spring 2005, moves the franchise forward in time to invade the high tech frontlines of modern warfare. Powered by an all-new game engine, Battlefield 2 brings the intensity and excitement of its predecessors, Battlefield 1942 and Battlefield Vietnam™, into the modern era with the latest, most technologically advanced vehicles and weapons systems available to man.
In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game’s 30+ vehicles to engage in major conflicts with over 100 players in some of the largest online battles on the PC. Battlefield 2 features immense, richly detailed, destructible environments , from city streets to remote forests, in some of the most notorious hot spots around the world. Each map in Battlefield 2 adjusts in scale to support the number of players in the world, providing the ideal vehicle-to-player ratio and an optimized game play experience. Enhanced team play features allow players to enter the action on the front lines as part of a formal squad, or work behind the scenes in Commander Mode to direct the strategic assaults of their teammates. With in-game success, players increase their rank from recruit all the way to General and unlock awards, including new weapons, vehicle decals, medals, and more.
Additionally, Battlefield 2 showcases an all-new game engine and physics system to bring the modern battlefield to life like never before. The new material penetration feature measures weapons’ ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive. Battlefield 2 is being developed by the original Battlefield 1942 Sweden based developer, Digital Illusions. Electronic Arts will publish and distribute the game for the PC under the EA GAMES™ brand worldwide.