Mobile arty for FH2 -1 reply

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cheesemancrusader

GF best viewed w/ pants off

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23rd February 2004

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#1 13 years ago

Will the vehicles like the m7 preist and wespe be nowhere to be seen in FH2, or have somekind of modified aiming system? By that I mean something like a crosshair that appears on the ground, or automatic(dont know how fun that would be) like it has now with arty in bf2.




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#2 13 years ago

McGibs said there would be BF2 and BF1942 style artilleries.




McGibs

FHdev

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3rd October 2003

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#3 13 years ago

Yes, there will be single, player controlled artillery peices (which will have a spotting system) and AI controlled atrillery batteries used by commanders.




cheesemancrusader

GF best viewed w/ pants off

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23rd February 2004

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#4 13 years ago

ahh, ok. Thanks for the info. There should be a sticky of released info from mcgibs ;) .




[SYN] Ace

Dread thinks I'm a special person

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7th October 2003

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#5 13 years ago

Anyway you can neutralize pixel aiming? Pixel aiming has ruined many a map/game and that's the only reason I'd be against the mobile/mannable artillery.




[SYN] hydraSlav

SYNERGY Member

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2nd October 2003

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#6 13 years ago

C'mon, Ace, i know you love playing Nordwind as Axis while i am on Allies ;) Oh yeah, and a way to reduce the pixel-aiming is to remove the crosshair from the arty.




AussieZaitsev

Revenge was here.

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14th December 2003

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#7 13 years ago

or have a moving sky




Arisaka

Staff suffers from PCD

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16th August 2004

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#8 13 years ago
AussieZaitsevor have a moving sky

no. because the sky is not all they're aiming after. they also use any static object. can't remove all of those..... :p




SymZ

Someone set us up the bomb

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9th September 2004

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#9 13 years ago
'[SYN hydraSlav']C'mon, Ace, i know you love playing Nordwind as Axis while i am on Allies ;) Oh yeah, and a way to reduce the pixel-aiming is to remove the crosshair from the arty.

Aren't you notorious for pixel aiming on Gold Beach too? :devil:




MBase

The Internet ends at GF

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10th August 2003

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#10 13 years ago
'[SYN hydraSlav']Oh yeah, and a way to reduce the pixel-aiming is to remove the crosshair from the arty.

I like that idea, is it that easy? Maybe you can code arty so that it only will work with a dedicated spotter with binoculars? Not handy for short range(visible) targets euhmm bad idea that coding part... other ideas maybe?




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