Mod server anti base camp -1 reply

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Real-BadSeed

Science experiment

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5th December 2004

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#161 15 years ago

im simple against it because its not realistic. a main base is suppose to be a strong point beyond taking, thus the uncappable part. so that means its well defended by default, and should not be enterable at all. to compenstate for the fact technology doesnt allow 250+ ppl a team. vanilla bf1942 is nothing but basecamping. thats why i play FH and i understood this mod leaned towards realism. basecamping is not realism, in anyway. really anything that makes entering an enemy uncappable base completely useless would solve the problem. be it something like an outta bounds, or an uber AP-tankgun that you safely spawn right into, overlooking ur mainbase.




DirArtillerySupport

Slightly cooler than a n00b

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27th September 2004

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#162 15 years ago
AkatoshWell, planes can still do a bombingpass, artillery can still fire in the base etc the only limitation is when someone drives a heavy tank and park it on a repairpad. Oh, i forgot the vehiclestealers will also die. I am for it!

Wait..I thought this was about taking a section of map and making it off limits to any sort of entry? It's the only way you can stop direct raping. Within the sand bags and on the runway would be "fair". Hell…stopping a vehicle pad from functioning or preventing enemy taking your vehicles can be done in server side mods. Doesn’t have to be incorporated into the mod at all…does it? [color=black]As far as camping goes..I love it. I've always loved it. I love to BE camped. On Sony servers there is nothing like defending your four walls from over 200 skilled infiltrators, which are 10 times more powerful than you. All you have going for you are the walls, 1 vehicle creation pad, obstacles and base defenses with little or no hope of even slowing the enemy down. Now That’s fun. Fighting the fight...not marching into the battlefield, meeting your opponent, picking up 2 pistols and marching 10 paces apart to turn and fire. Then if you do break the rules you are no longer a gentleman. Sound familiar? That's what all the pussies here are talking about doing. Long live basecampers!!! I love their filth it pleases me! They want hurt and insult me so I want to hurt and insult them…not scream, “They hurt me!” And run to the nearest admin.[/color]




Solo4114

Scoundrel Extraordinaire

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16th September 2002

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#163 15 years ago

Well, without resorting to pointless insults and flaming, Dir. Artillery Support, how about I offer you this bit of advice:

1.) Live and let live.

2.) Play on the servers that have rules which you like.

3.) Don't play on servers that don't have rules that you like.

4.) If you play on a server that has rules you don't like and you break them, expect to be reprimanded. Allow me to warn you right now, though, that if you play on Wolf and basecamp (as you seem wont to do), you'll at the very least be warned, most likely kicked, and if you come back and keep doing it, banned. Them's the rules on Wolf. Now, I highly doubt you'll come play there, since I'm betting you'll follow advice point #3, in which case, everyone's happy. :)

Personally, I'm not interested in making this a permanent change to ALL games. I think that's inconsiderate of how others like to play, even if I don't necessarily like their playstyle.

I think this is something that would work far better as a server side mod, or as an optional RFA to be included with the maps in future releases (IE: anti-basecamping patch for maps). This would leave the default setting as "basecamp-friendly", but allow servers to alter their maps to be "anti-basecamping" if they wanted it, without requiring them to develop their own RFAs. It'd be a nice little extra for the mod, without fundamentally changing default gameplay for everyone.




Real-BadSeed

Science experiment

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5th December 2004

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#164 15 years ago

well i say, vanilla bf1942 has lots of basecamping, pretty much all it is.. play vanilla bf1942 if ya like it.(basecamping) this is suppose to be a realism mod...realism doesnt include basecamping.... so i would like to see it removed permanantly from the FH mod, as a realism addon




Skipster

I live on Gaming Forums

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29th July 2004

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#165 15 years ago
DirArtillerySupport [color=black]As far as camping goes..I love it. I've always loved it. I love to BE camped. On Sony servers there is nothing like defending your four walls from over 200 skilled infiltrators, which are 10 times more powerful than you. All you have going for you are the walls, 1 vehicle creation pad, obstacles and base defenses with little or no hope of even slowing the enemy down. Now That’s fun. [/color]

It sounds like you are referring to Planetside or something like that. Under no circumstances in FH (or any other free online FPS that I'm aware of) are there 200 people on a server, and FH has no vehicle creation pads. Assuming you are speaking of Planetside, I agree with you. Those are bases meant to be captured and used by whoever holds them. The anti-campers here are talking about something different. What they are against would be akin to the enemy on Planetside being able to enter your home base and camp the HART terminal, or perhaps steal the HART so they have 2 and you have none. Sound fun now? Didn't think so.




Count Nosferatu

The Count Stalks...

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22nd February 2004

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#166 15 years ago

I hate Planetside... really I do.




-|DKS|- deathBOB

The BOB of Death

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3rd June 2004

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#167 15 years ago
Real-BadSeedwell i say, vanilla bf1942 has lots of basecamping, pretty much all it is.. play vanilla bf1942 if ya like it.(basecamping) this is suppose to be a realism mod...realism doesnt include basecamping.... so i would like to see it removed permanantly from the FH mod, as a realism addon

Huh? How often do you play vanilla? Do you play vanilla with anyone but noobs? Vanilla doesnt have a lot of camping at all, especially since the armored vehicles are so weak... 4 grenades and most tanks are dead!




DirArtillerySupport

Slightly cooler than a n00b

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27th September 2004

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#168 15 years ago
Solo4114Well, without resorting to pointless insults and flaming, Dir. Artillery Support, how about I offer you this bit of advice: 1.) Live and let live. 2.) Play on the servers that have rules which you like. 3.) Don't play on servers that don't have rules that you like.

[color=black]Dude...do you have any idea how many servers run with little or no rules? They are practically non-existent. I'll tell you what though...the few that do exist offer the hardest dirtiest fighting and the people there are good at it. When I get on a big 64-player server with rules up the backside with half of the players admins it's like a total cakewalk.[/color]




DirArtillerySupport

Slightly cooler than a n00b

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27th September 2004

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#169 15 years ago
SkipsterIt sounds like you are referring to Planetside or something like that. Under no circumstances in FH (or any other free online FPS that I'm aware of) are there 200 people on a server, and FH has no vehicle creation pads. Assuming you are speaking of Planetside, I agree with you. Those are bases meant to be captured and used by whoever holds them. The anti-campers here are talking about something different. What they are against would be akin to the enemy on Planetside being able to enter your home base and camp the HART terminal, or perhaps steal the HART so they have 2 and you have none. Sound fun now? Didn't think so.

[color=black]Oh BAYBEE!! *BOINNNNNG* Bring it! that would be soo cool. I love it when the TR have their back against the wall and can't even get out of their own sanctuary! It happens...and when it does I'm the last person to leave.[/color]

[color=black]You know...I look at FH/DC bases and some of them have several times the defenses that a Planetside base has. Unfortunately they are little more than pretty decorations on most servers. You could sit in a defensive AA/Artillery gun for 2 hours and never see a single aircraft or tank come any where near the base. Yet the bases are bristling with them!? Just like in Planetside it's just awesome to be toked up and see all your defenses manned and knocking everything out of the sky that dare approach your base. The tracer fire all meeting at the same place in the sky with flak explosions peppering the clouds? That's gaming![/color]




Solo4114

Scoundrel Extraordinaire

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16th September 2002

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#170 15 years ago
DirArtillerySupport[color=black]Dude...do you have any idea how many servers run with little or no rules? They are practically non-existent. I'll tell you what though...the few that do exist offer the hardest dirtiest fighting and the people there are good at it. When I get on a big 64-player server with rules up the backside with half of the players admins it's like a total cakewalk.[/color]

Be that as it may, my advice still stands. Play on servers where the rules are to your liking. Don't play on servers where you don't like the rules. And if you do play on a server that has rules, play by the rules. It's pretty simple really.

Does it make it easier? Sure. I readily admit that a rule against basecamping makes it easier to play the game. You don't have to worry about spending extended periods of time waiting to spawn because some guy inside your base is hosing you down before you even get your bearings. You don't have to worry about trying to approach a tank outside its field of vision with the biggest explosive you have, so as to dislodge it from the repair pad where it's camped out. But, from my perspective, that makes the game more fun.

I don't particularly get much enjoyment out of shooting fish in a barrel and I could give a crap about my stats on BFTracks or whatever. When I play the game, I'm up for having fun in a way that actually resembles a fight. I'm happy to give the other guy a sporting chance and I hope they'll extend me the same courtesy. If they don't because they're basecamping, well, usually I or one of the other admins on the server deals with the problem accordingly, because we have rules against that.

You can toss names around all you like, call the server rules "pussy rules" or whatever. I honestly don't care all that much. Actually, I consider myself lucky to have found a gaming community that shares my point of view and is committed to ensuring that gaming on its servers is an experience that the community enjoys. I wish it were easy enough for everyone to find servers where they could have a similar experience of playing with a bunch of folks who like to play the same way and are committed to making sure that gameplay goes down that way on the server.

My main point in this discussion has been that, yes, this patch would make it much easier for servers that have rules againt basecamping to handle such issues. For servers that don't, they should be able to turn it off or not apply the patch. As far as people's individual playstyles, like I've said. Find a server that best fits your playstyle and play there. It's a much more rewarding experience than nomadically hopping from server to server. But when you go to a server and it has rules, play by the rules or expect to be dealt with accordingly.