Infantry combat... Cant wait!:)
Those fancier looking, new and improved lumbering bazooka targets others may know as tanks.:naughty:
Better statics and objects and concealment opportunities. So often that small pixelated bush just doesn't cut it.
the ballet dances i see tanks do now against infantry, makes me cringe.
Spot on: a tank now can spin and change direction like a behemoth ballerina, a "Ton-ny Dancer". Quoth the mavens, "Nevermore".
No more ducking under a sandbag to be shot seconds later...
Amen. Probably the most consistently annoying "feature" of BF42 for me.
QUESTION: Having remained strong and pure by not having purchased or played BF2, I have no 1st-hand experience, but I have seen videos of some hideously gravity-free jumping, seemingly modeled on Matrix-style laws of physics. Is it true? If so, will FH2 mean a switch from bunny-hopping to trampo-bouncing?
Squads, iron sights, build-in Voice communication, graphical communications, Commander (modified for WW2, of course). Yeah, the communications might be a little unrealistic for WW2, but it should help with teamwork and keep the game moving.