Introducing my pet peeves list (of things to fix): Panzer IVF2: Needs to be weaker, and the gun is supposed to be a little weaker too (its an L/43 not L/48 like the later models) IS-2: for the love of god, fix that one-hit-instant-kill bug with its cupola. KT: same as IS-2 (but it has a smaller cupola so its harder to do) T-34/85: why, oh why is this thing weaker than the normal T-34? it had more armor than the old one. Panther: why is this one of the more crappy tanks in the game? it was one of the best tanks IRL... Flak Vierling (quad 20mm flak gun): why does this not use flak ammo, right now it uses AP ammo... we want flakbursts. Churchill: You are aware that the heavier models had more frontal armor than the tiger right? Firefly: DAMMIT! this really ticks me off. The 17-pdr could slice through a tigers armor with little or no effort at quite some range, and should definatley kill them easily at the ranges of most FH battles. Sherman: This thing takes a bit too much punishment. Weaken it and give us the M4A3E8 instead. M10: can anyone say "stuck"? Jeeps and trucks: why, oh why do they survive more hits than most tanks? ive hit jeeps full on with my tank without them being destroyed. oh, and bring us a bit mor splash damage overall.
isnt the P4 a bit overpowered to ? i have shot it like 3 times in the front armor with my T34/84 cannon ... and it still manages to kill me in 1 shoot
I think the gun on the PzIV F2 and H is just fine but the armor needs to be weaker.
The Tiger Ausf E's 88mm L/56 should be stronger.
Remember that FH does not use the strongest ammo so no APDS rounds. But the next best is still able to kill a Tiger at long range.
There was a bug in the T-34's front armor that if you shoot at the drivers side front armor it is a one shot kill. But I cant remember if it was the T-34/76 or the T-34/85
I agree with the IS-2 bug. Also, the Tanks getting damage in water. Can you just make it deep water? it's a pain in the ass with the LPC Tanks with no Engineer around.
they dont get damaged in low water it was cahnged a long time ago you have to get the boat closer cuse you cant drive thm around in the water ...
Oh yeah, i forgot this one: T-34/85 cannon needs to be stronger... it was on par with the 75mm L/48 (at least)
Someone else Stuff about the IS2 one shot kill flaw.[/QUOTE] [QUOTE=Anlushac11] There was a bug in the T-34's front armor that if you shoot at the drivers side front armor it is a one shot kill. But I cant remember if it was the T-34/76 or the T-34/85
I've found there are quite a few "one shot front bugs", can't recall them all right now, but the Stug3G has one I do recall. There's a certain spot, you'll have to ask BFEs Archangel, where even light tanks can take it out head on in one shot. My memory stops me remembering if this was exclusively back in .5 or in .6 as well, but in a reverse scrim he was able to do it time and time again. The IS2 hatch (and to a lesser extent the KT hatch) is something thats a big topic of debate. I've read many people state that because the KT can be taken out by it too, that the IS2s hatch is not a "flaw" or a "bug". Myself though, I cant see how a shell scraping the paint off the edge of a hatch will destroy a heavy tank like the IS2, I certainly don't recall reading any accounts of a King Tiger falling apart because someone grazed its drivers hatch :) Until it is defined as a "bug" or flaw, it wont change though, and I've read at least one dev posting here that its a feature and not a flaw and wont be changed. Until then, the IS2 wont realise its full potential, and cant be relied upon in a battle like the Tiger or KT can be.
this sounds masochistic, but I like there being some uncertainty in whether my tank can take a hit in the front at these distances. I certainly don't feel cheated when I die. I'd rather be a better tanker and not have to rely on the thickness of the frontal armor of my tank.
Yeah, but then again, some tanks just were heavier... and therefore should be harder to kill... it doesnt matter how skilled a tanker you are, if youre in a stuart youre not gonna kill a KT from the front. sure IRL you might have damaged some equipment on it or maby even damaged the barrel or threads, but the chances of that happening are slim.
one tactic that the russians used against tigers and kingtigers to good results, was the hailstorm. Basically it just ment shooting everything you have at the enemy heavies and hoping something would break. now this means using somewhere of up to 20+ guns at the same target. not a possibility in FH.
yeah, I agree with you, Oddball. This is no "tank combat simulator" we are dealing with here in this engine.
I meant within reason. Basically When I get capped by an enemy tank, however, I figure It's my fault for sitting out in the open, and I don't blame the devs because of some bug or whatever. I know this is counterproductive to the thread, so I'll shut up. Bugs should be fixed.