Nades in FH2? -1 reply

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It's Happy Fun Ball!

aka Killed in First Minute

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21st October 2005

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#1 11 years ago

Maybe this has already been covered, but how will we 'aim' nades in FH2? I was just watching the teaser trailer for FH2. In it, a brit throws a nade into an Axis bunker. However, how did he aim it? How did he know that the nade would go through the fire slot and not bounce off side, (and into his lap)? I'm not saying nade throwing should have pinpoint accuracy, still there has to be a way to make sure it goes, generally, where you want it to. Does anyone know how this will be done?




Kurb King

All my base are belong to n0e

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11th April 2005

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#2 11 years ago

Throwing nades in FH1 with no crosshair worked pretty well imo.

You do not know exactly where it is going to go but with practice you get a feel where to "aim" and can be pretty accurate if you have the skill.




Real-BadSeed

Science experiment

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5th December 2004

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#3 11 years ago

If you can judge the centre of your screen, you can aim grenades effectively.




Coca-Cola

[130.Pz.]A.Aussen

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28th August 2006

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#4 11 years ago

I think that there needs to be some sort of option to sort of place a nade when you're right up against a feature. I don't think that soldiers were throwing nades as hard as they could or wondering how long they'd have to hold their hand/right click before they throw.

Imagine how retarded that soldier would look throwing a nade at a building only a foot in front of him with all his strength only to have it hit the top or bottom and riquochet behind him as he screams "tell my mmoooommy I looove haaaaaaaar"*drools* BOOM! Or the complete opposite, same scenario, guy a foot away from bunker slit or door/whatever he has to put the nade into, and his hand slowly moves up to throw but he drops the nade at his feet; "same retarded last words" you get the picture...




LIGHTNING [NL]

FH2 Developer

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30th May 2003

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#5 11 years ago

When you hold the right mouse button you can choose how hard you throw.




Coca-Cola

[130.Pz.]A.Aussen

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#6 11 years ago
'LIGHTNING [NL;3653680']When you hold the right mouse button you can choose how hard you throw.

Buuuuuuuuuaauuut Liiightniiiiiiiiiiieeeiiiiiiiing I'm lazy. Coooooooooooome oooooon pweeeeease!:p




Crazy Wolf VIP Member

Snipes With Artillery

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22nd March 2005

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#7 11 years ago

I want an option where I can use the nade as a trap. Like set it in a mailbox with a string across the path, so that someone walks by and BOOM, that person needs a medic.

Or just rolling it down a hallway.




Real-BadSeed

Science experiment

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5th December 2004

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#8 11 years ago

I like booby traps, but they can get annoying when theres too many, everywhere all the time. They would be good as pick-up device you can deploy, rather than a item you can spam everywhere.




Crazy Wolf VIP Member

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#9 11 years ago

Well, you'd have to jam the grenade into a crevice and have a string on it, and it wouldn't work for stick grenades...




It's Happy Fun Ball!

aka Killed in First Minute

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21st October 2005

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#10 11 years ago

I was afraid of that, that is just the sort of gameplay i suck at. Gonna wind up bouncing nades of walls instead of throwing them through doors and windows.




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