Newsupdate July 17th -1 reply

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NTH_NL

1of2 remaining FaithNomore fan

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7th July 2006

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#71 13 years ago

Great job on the statics. This mod is pushing the bar a notch higher for all other (BF2) mods. Will you be able the hear echoing when shooting inside the bunker ? You know that hollowish sound that you hear when making noise inside a bunker.




snotvod

11

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26th May 2005

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#72 13 years ago

I can imagine three or four players standing around that candle, mesmerized by the flame, and than i throw a grenade in the bunker :p All those statics are just stunningly beautyful and those radiosets are photo-realistic !!

And BTW, i dont think those bunkers are big and empty enough to produce an echo.




NTH_NL

1of2 remaining FaithNomore fan

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7th July 2006

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#73 13 years ago

When you're driving in a tunnel you get a resonating sound, that the kind of sound I mean (Drive thry Brussel with its many tunnels and u know what i mean;) ). But hey lets not get into details here, the statics look just great !!!




Safe-Keeper

Aw, c'mon Cyan, it's quality!

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29th September 2004

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#74 13 years ago
the radio in fh2 on the otherhand...my god. i dont know whether i want to sit down and use it, or to shoot it to see if it blows up

It won't. You can throw a grenade at them and they'll still work. Just another handy fact I learned from Call of Duty.

As for the radio, I have a suspicion and hope it'll be more than a static, especially with all the "talk" on the forums about alternative ways of handling communication (radio men, squad members who can't communicate outside their squads except by means of shouting, etc.).

Noting new on submarines:(? [ducks:p]




Hairstylist

The mullet has you

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31st December 2004

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#75 13 years ago

Hey, the mod looks finished ! Let's release this bad boy ;)




Toekar

Proud to be American

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21st August 2005

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#76 13 years ago

That would be cool... playin with the current tanks and such. But, we need to wait, and from updates like this it will be well worth it.




Mr_Cheese

FH Dev

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12th June 2004

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#77 13 years ago

Hmm, how will the camo net be done - solid or not? If it's solid then tanks/arty could fire, hit the net and the splash would kill the PaK crew.




albin0

omfgwtfbbqhax(?)

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18th July 2006

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#78 13 years ago

hallo im new here. Oy devs, anything much in the way of troop/character models been done yet? Heres an idea; civilians...evey war game lacks them, yet every war has em. Its probably not possible, i know nothing about modding or programming, but it would be something original, and would influence the way the game is played. Heres another idea that probably cant be done; vehicle main gun barrels dont traverse through trees and houses, can they be made'solid' ie; tank in a narrow lane cant turn turret 180 degrees. Maybe i should just reinstall OFP and STFU, hehe. ta




albin0

omfgwtfbbqhax(?)

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18th July 2006

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#79 13 years ago

ive posted twice now and my post seems to get lost somewhere. i hate artillery.




SacredLizard

Its cupnoodles not cuponoodles

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23rd April 2004

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#80 13 years ago

Cheese, the trick would be to avoid hitting the net. ;) But if this is not possible, I know that the nets that we have from 42 don't have collision on the inside, only on the outside, so you could stand on top of them, but if you were under them you could jump through