Nice work grenade launcher -1 reply

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Killi Vanilli

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11th September 2006

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#21 12 years ago

Wow, thanks. I wish that were all true! Maybe I'd be working in the industry ;)

Actually I do know it can be frustrating to watch when you need it. I wanted to convey weight but some of it just read as slow. Possibly if I had redistributed the action a bit and just let the hand be off screen longer etc that would work, but I figured that might even be more frustrating to some. I do think the overall length does need to be preserved though.




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#22 12 years ago

and the time it takes to load is good cause it prevents ppl from abusing it.

btw i love that billy avatar whats with the oranges?? :P

edit* YouTube - YTP Source: DESTROY US ALL!!!

[COLOR=Red]I DEFENETLY HAD TO POST THIS![/COLOR]




[WOLF] Ionizer

Do the Squirrel Dance!

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19th March 2007

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#23 12 years ago

They're Tangelos, they repel clowns.




Killi Vanilli

FH2 Animator

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11th September 2006

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#24 12 years ago
Biff Exploder;4142655 btw i love that billy avatar whats with the oranges?? :P

"[SIZE=-1]Clowns Hate Tangelos …it messes with their equilibrium."[/SIZE]




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#25 12 years ago

DESTROY US ALL!!!!

anywhoooo, i've noticed u guys actually put some idle animations into the game, its pretty impressive for a first release (along with a shitload of other cool stuff)




[WOLF] Ionizer

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19th March 2007

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#26 12 years ago

Biff Exploder;4142735DESTROY US ALL!!!!

anywhoooo, i've noticed u guys actually put some idle animations into the game, its pretty impressive for a first release (along with a shitload of other cool stuff)

Like if you hold a sticky bomb idle for too long it looks like he's using it as a Maraca (instrument thing, like a rattle)? I almost fell over laughing the first time I saw that.




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#27 12 years ago

ahahah i've never seen that one, i have to check it out the next time i play with AT