Oder River 1.0 map Available! -1 reply

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otolikos

The forums staffers think I'm Cool

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9th October 2003

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#1 14 years ago
Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#2 14 years ago

I'll give it a whirl. Your website has bandwidth exceeded, so how about posting a few pics in the forum using attachments?




AussieZaitsev

Revenge was here.

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14th December 2003

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#3 14 years ago

excellent :D




NoCoolOnesLeft

My Blood Is Olive Drab

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19th November 2003

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#4 14 years ago

cool. Thanks :)

Hey Ohioan, tell the guys....we'll need this on our Clan server for practices :D




MG42Maniac

A man of dubious moral fibre

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28th May 2003

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#5 14 years ago

Geoff is the only one with Super Admin and hes away on Holiday in Kursk.

btw, Nice map.




MkH^

FH tester

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25th September 2003

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#6 14 years ago

"Vous venez d'être redirigé vers une page d'erreur. L'adresse URL que vous avez tapés ou le lien sur lequel vous avez cliqué sont erronés.

Nous vous invitons à utiliser le moteur de recherche Voila pour accèder au site que vous recherchez. Je recherche avec"

Can't d/l.




D-Fens

uwe bolltastic!

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2nd May 2003

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#7 14 years ago

works for me




Eglaerinion

Vault Dweller

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22nd September 2003

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#8 14 years ago

Use a download manager! I'm downloading it now, very nice speed too.




otolikos

The forums staffers think I'm Cool

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9th October 2003

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#9 14 years ago

Some minor problems to load the page but you can downloa it by riglick and save file under or use Flashget or download accelerator.

Good luck:)




MkH^

FH tester

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25th September 2003

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#10 14 years ago

Worked now..

Really nice map. Didn't get a chance to play it online yet, tho. Hope it gets included in the next fan map pack.

I really liked the layout. First off, it looks very realistic, including towns, woods and everything in general. Very detailed. I can imagine it to have a nice gameplay even on public servers due to chokepoints and very clear flag layout, nearly forcing people to take one flag at the time.

It surely seems to have enough vehicles for even biggest servers too. Maybe a little too much artillery? I'm nearly 100% sure it won't ever get used properly in public games, even though you have suggested the use of artillery even in the map descripition. What are those other IL2s equipped with? They seem a little overkill to me.

But, I have few suggestions too..

Most of the russian armor spawns at the main, uncappable flag and nearly not at all to capped flags. It's a very long way from the mainbase to for example the last flags, and I can imagine it to be very annoying to get killed one time after another by a Kingtiger right before reaching the flag and having to travel the same distance all over again. So, more russian armor to captured flags.

The towns also seem to be a tad laggy, probably becase of the vast amount of enterable buildings. I suggest replacing some of them with closed ones to reduce lag. It isn't the kind of lag present in Orel or Prokhorovka, but rather "mouse lag" inflicted by too many objects around in small area and high graphics settings.

So, the armor should be spread out and towns optimized a bit.