29th April 2006
that map is surely a great infantry night map... but i want discuss something about that map (64p version)
it seemed the airfield is not very tactically important for Germans , afterall, the Germans could still ticket bleed the Brits by just holding the town itself...(the 3 flags)
it seemed airfield is not worth to invest some men there and defend it since the brits are more "mobile" than Germans...
and once the town is captured by brits, it's extremely unlikely for Germans to capture it back...
it would be nice if airfield play a more important role in that map...
Requiescat in Pace
20th March 2008
Do you even understand how many planes there are on airfield? All those yellow stars are objects you need to defend for the Reich!
Dread thinks I'm a special person
11th October 2004
he is talking about the 64 player version, which is conquest. the objectives like planes and tanks are on the 32 players version, which is the same size.
btw, since some days we replaced the 64 conquest map with the 32 objective version in our mapcycle to check which one plays better with many players.
I didn't make it!
I think the strength of the Airfield as a target is that it's fairly easy to cap.
If the Brits are able to take flags in the village, it's a good idea to flank them and take the airfield. From there you can attack the station with some trucks.
hslan.Faust;4377498 btw, since some days we replaced the 64 conquest map with the 32 objective version in our mapcycle to check which one plays better with many players.
We had a great round yesterday with 64 players. The Brits destroyed the last plane (which the whole German team had been defending for a long time) when they had maybe 10 tickets left. The Germans lost their spawn, but the remaining players were able to kill enough enemies to win. Objective > conquest
6th May 2006
Yeah I totally agree with Moreke, the objective map is really much funnier than the objective one =p
Herr Ober, die Rechnung bitte
20th October 2007
'[79thSgt-D;4378918']Yeah I totally agree with Moreke, the objective map is really much funnier than the objective one =p
Um yes? Je comprends rien. ;) I actually am having my problems with the objective one... I prefered the 64 map style. But that's a personal opinion.
19th February 2007
it is sad that we can implent something that makes tommys win as soon as they destroyed all objectives it worked in bf42 but not in bf2 ...
wasn't around for some years
10th June 2004
Every map needs some noobtrap to bind forces where they are not needed. On Hyacinth it is the airfield. Otherwise the british would never win. It has been always like this.:p