Operation Chariot for FH? -1 reply

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Solo4114

Scoundrel Extraordinaire

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16th September 2002

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#11 15 years ago

Nancy and Korsunn were two of the best maps in the entire mod at the time of 0.5. I still think they'd play pretty well.




Karnaaj

GF Pwns Me!

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18th March 2004

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#12 15 years ago

Hmm. Well, Operation Chariot does work under .66, except the third class-selection/kit is unavilable - select, respawn, and CTD. May have been some changed between this version and v2, which is what I've been playing (flag locations, # of Pz IVs, theme from THE GREAT ESCAPE playing in the Katyusha-truck ). Non-SP/coop, which is kinda what I was hoping for.

If I were a mapper (and I know my limitations), I'd go with my earlier suggestions (SdKfz 222 instead of Pz IV, altho I might keep one around in a nice central location to encourage aggressive play , mebbe a couple trucks or halftracks but certainly Kubels uber alles), and lots of pickup-kits to search for. ("Look what *I* found!")

Might look at the other maps as well; could be that it wouldn't be as much a pain-in-the-ass to just do a minimum-required update to get 'em to .66 functionality, and then hack around with adding goodies or changing stuff...




schoolkid

your mother is a beaver

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3rd June 2004

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#13 15 years ago

http://www.planetbattlefield.com/battlefieldsingleplayer/opch.asp

That's the Operation Chariot for vanilla BF and DC, I think this is the same one you're talking about. If this map ever gets converted to work with the current FH, I hope the mapper who does it retains the bot support. :)




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