This does look like an great map. As 4fingers said, try and advertise this as much as possible on fragthe.net etc so that we have some servers to play this on.
well puttin' this map on a server with 64 players will probably not be possible,would be too laggy.
but i highly recommend the FragTheNet Bravo Server,40 players,good map cycle,hardly lag,very low ping. and 40 players would be right i think.
Looking great,. can't wait to play. ;)
yeah 40 players seems the right amount. Still be getting huge battles.
i absolutely agree chowks.
40 players is great to play this map and if you would play it on FragTheNet Bravo Server it would be hella fun and great battles!
cuz fragthenet never has any lag,fair players,great mapcycle.Relly recommend this server!
hmmm... my ping gets a little high for FragtheNet (100-150) which isnt terrible but its definately playeable...... Id love to see this on there. Hells Yeah!
hope this makes it to the map pack as custom maps doesnt survive. In the 0.5 map pack Korsun had Pak40's from RTR and no one complained. FH have got the TLB's grass so give it to this guy then if you don't want to use it
Man, how i love these BFV tall grasses.......
FH should have these grasses too.......but i guess legal matters ( using it in bf1942 if that is possible ) whining DICE haters without money, and the devs not wanting to upgrade to BFV prevents it alltogether....bah......
I almost feel reluctant to load FH, and only because the bf1942 terrain in maps is so outdated and ugly. A flat green texture full of razorsharp edges representing grass terrain isn't going to cut it anymore for long, however fanatical FH fanboy you are......it is just too....damn ugly. Certainly if you are playing new releases, bf1942 ( and therfore FH ) is starting to look like commodore 64 pixel pong......
And that. while FH vehicle models are top quality, i havent seen better in new games !!!
Well done otolikos, at least you have shown us what can be......
why don't you rant about it
I really like the looks of this map. It seems like, that, where ever you look, you never see two buildings that are the same. Good job on that one!