Sidewalks.. -1 reply

Please wait...

MR.X`

I'm too cool to Post

50 XP

30th April 2004

0 Uploads

12,409 Posts

0 Threads

#31 14 years ago
|HV|MacGyverWe all know that no game to date gives you a living town feeling, but we also all know how much ram FH already uses... so winkx.gif

I beg to differ. OFP towns felt real.




Frederf

I take what n0e says way too seriously

50 XP

2nd March 2004

0 Uploads

2,156 Posts

0 Threads

#32 14 years ago

Oh wow, Opflash, yeah. That's the cities (and outdoor vistas too!) to beat.




schoolkid

your mother is a beaver

50 XP

3rd June 2004

0 Uploads

1,134 Posts

0 Threads

#33 14 years ago
FrederfAye, any town details should be low key and low poly. We accept that you can't recreate beautiful cities and not lag.

Look at Call of Duty and Medal of Honor. Their cities are beautiful. FH can do the same - the only setback is the play area must be smaller. That's not really a set back though - more variety is always good.




Admiral Donutz VIP Member

Wanna go Double Dutch?

735,271 XP

9th December 2003

0 Uploads

71,460 Posts

0 Threads

#34 14 years ago
schoolkidLook at Call of Duty and Medal of Honor. Their cities are beautiful. FH can do the same - the only setback is the play area must be smaller. That's not really a set back though - more variety is always good.

Somebody wants me to mention our Work in Progress Arnhem 1944 map again. :p Will have sidewalks and everything. testing will have to show out how far we can go though.




Peo

The forums staffers think I'm Cool

50 XP

28th April 2003

0 Uploads

177 Posts

0 Threads

#35 14 years ago

I havn't used sidewalks in the few attempts on maps i have dont (not that they were any good but anyway) if they are placed in the same way as railroads it quickly gets realy tiresome to fix all thoose little problems with alignment you get. If there were a tool where you did it the same way normal roads are created and the editor itself placed it so you got seemless railroads and sidewalks i bet they would be used a lot more.




Zehnder

Hands up. Who wants to die?

50 XP

27th July 2004

0 Uploads

584 Posts

0 Threads

#36 14 years ago

Even though the "sidewalks" in the current Arnhem are painted on the ground, the overall effect is that they are 3 dimensional sidewalks.

At least my suspension of disbelief says so.




Admiral Donutz VIP Member

Wanna go Double Dutch?

735,271 XP

9th December 2003

0 Uploads

71,460 Posts

0 Threads

#37 14 years ago

they arent painted, they are actual (vanilla) objects, without collision mesh.