Some words to the news update of december 23rd -1 reply

Please wait...

MR.X`

I'm too cool to Post

50 XP

30th April 2004

0 Uploads

12,409 Posts

0 Threads

#31 14 years ago

Tanks do appear smaller than they do in real life. Simple solution: make them larger...




S1l3ntSt4lk3r

I'm too cool to Post

50 XP

27th May 2004

0 Uploads

2,627 Posts

0 Threads

#32 14 years ago

Its not that easy; the buildings and ships will have to be bigger. So everything will be rescaled except the player model since we are basing size off of it.




obliviousnation

I'm too cool to Post

50 XP

28th September 2003

0 Uploads

2,424 Posts

0 Threads

#33 14 years ago
Run 4 Da GunIts not that easy; the buildings and ships will have to be bigger. So everything will be rescaled except the player model since we are basing size off of it.

The buildings are already pretty huge as it is ingame, I mean the King Tiger should be huge, where as ingame its about the height of 1 and a half soldiers :uhm:




Admiral Donutz VIP Member

Wanna go Double Dutch?

735,271 XP

9th December 2003

0 Uploads

71,460 Posts

0 Threads

#34 14 years ago

buildings floors avarage on 4-5 meters in bf... :( Your avarage building that is, if it where expenisve houses for the rich i could somewhat agree with it, but simble urban houses with floor of 4 meters high?! It will be a pain to resize everthing but well we sort of have to since nearly none of the bf2 objects will be of use, this would be THE oppertunity to make tanks, buildings, everything on scale.




Arisaka

Staff suffers from PCD

50 XP

16th August 2004

0 Uploads

1,495 Posts

0 Threads

#35 14 years ago

i suppose one could create a standard size file for 3ds/gmax and get dedicated fans to do a lot of the work for free..... i wonder how the terrain will be in bf2 compared to bf42, when it comes to detail in the heightmap. it would be great if they implemented heightmaps the same way textures are made, so that you could have areas of the map where the level of details in the ground is lower than standard and other areas that are pretty good detail wise (not expected before BF4.....).