Sounds in FH2. -1 reply

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Christian von Schalburg

[11.Frw]Stbf.Schalburg

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11th March 2005

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#1 13 years ago

I have just watched the interview with COD2. In that game they have implemented voices talking to each other making the feeling that 'you' really seem to be on the battlefield! Is this going to be implemented? It would indeed be absolutely excellent!




Nurenig

FH Xlite

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26th December 2003

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#2 13 years ago

1. Your watching Single Player this is FH not COD 2. COD is scripted what you are seeing is pre scripted text & prepared. 3. Cant see this working in Fh2, Imagine hiding in a building in berlin & a russian enters the room & you start shouting Dead Russie. It will kill the ablity to hide, I recommend adding a preset lit of abusive words used during WW2 Soviets for example would call Nazi's Fritzs While the Americans might call them Krauts




Christian von Schalburg

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#3 13 years ago

- Schweinhund! - Verdamtes arschloch! - Scheisskopf! etc etc etc. Could all be implemented.




Nurenig

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26th December 2003

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#4 13 years ago

The statue of liberty is kaput :eek: Now where did i see that :cool:




Christian von Schalburg

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#5 13 years ago

'Saving Private Ryan'. 'The statue of liberty ist KAPUT!' Propaganda like this will be implemented in forexample eastern front battles? Could also be used on the western front. In FH1 in some maps songs are running in the background instead of these songs propaganda speech could be put in.




McGibs

FHdev

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3rd October 2003

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#6 13 years ago

I was sorta thinking it would be cool if we could add triggered player sounds, like if a grenade lands near a player, they shout "Grenade", automaticly alerting freindlies nearby. Simmilarly for incoming artillery, they could shout "Incoming!" or "Take cover!"

I'm not sure how complex it would be though.




Lt. Leroy

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27th October 2004

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#7 13 years ago

McGibsI was sorta thinking it would be cool if we could add triggered player sounds, like if a grenade lands near a player, they shout "Grenade", automaticly alerting freindlies nearby. Simmilarly for incoming artillery, they could shout "Incoming!" or "Take cover!"

I'm not sure how complex it would be though.

similarly, wouldn't it be nice if when the player is throwing the grenade he shouts grenade/fire in the hole to alert his team mates




Admiral Donutz VIP Member

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9th December 2003

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#8 13 years ago
Lt. Leroysimilarly, wouldn't it be nice if when the player is throwing the grenade he shouts grenade/fire in the hole to alert his team mates

That wouldn't always be appriacted since it would give you away during a sneakattack.




Lt. Leroy

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#9 13 years ago
Großadmiral DönitzThat wouldn't always be appriacted since it would give you away during a sneakattack.

I'd just knife them (or better yet give them the shovel) if it was a sneakattack, but yeah I can see where you're coming from. I can't remember if when you place a satchel if this is already implemented? Or is that just me always using the commands to shout fire in the hole, if not maybe that would be more practical.




Admiral Donutz VIP Member

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#10 13 years ago
Lt. LeroyI'd just knife them (or better yet give them the shovel) if it was a sneakattack, but yeah I can see where you're coming from.

My prefered weapon of choice also when we are talking about one enemy but if you have two, three or more enemies that haven't spotted you you might prefer to throw a grenade at them from behind that bush/wall and disppear into the darkness/fog again.

I can't remember if when you place a satchel if this is already implemented? Or is that just me always using the commands to shout fire in the hole, if not maybe that would be more practical.

It does, but most of the time these are used against vehicles so it's less of a problem there since vehicles can't get out of the way by then most if the time and giving chase to you is even harder.

If I'm not mistaken enemies can't hear you shouting these commands in the first place (which is a bit odd and unrealistic, if you shout commands you should give yourself away because the enemy hears you shouting orders/warnings).