Teamplay... -1 reply

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[tR]Mad Mac

Aerospace Engineering FTW!

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19th May 2004

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#11 16 years ago

That was probably a guy name Mike, Mobo.

He used to be in tR, but we cut him for behavior like that (and the Crete transport plane expacking incident).




[Spartans]Nurdy

Commissioner Engineer.

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5th May 2004

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#12 16 years ago

I'd enjoy a little bit of team play as well, people who drive off in empty jeeps and trucks should be kicked.

I try to work with the team when ever I can.




Tas

Serious business brigade

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4th September 2004

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#13 16 years ago

Its even fun to see teamwork being used against you, watching 5 guys hop a fence and steamroll over everyone at the spawnpoint :p




AZson

Baaad boy

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4th August 2004

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#14 16 years ago

It's hard to have team play when the respond points you have to take and defend are scatterd all over the map. If you want a good defintion of team play. It's when some of the team members stay behind to defend each flag taken and preventing the opposing team from retaking it.




Sgt Saunders

Master of space and time

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29th September 2003

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#15 16 years ago

BFE-WAW good team play? Hmmmm. I have been forced on these servers for the last couple of days due to Wolf and 130th being full. I find team play VERY lacking. Nothing like taking a flag by yourself, calling for support to keep it and then getting hosed in the counterattack all the while the screen is rolling with messages about what MP3 they just down loaded or movie they just watched. Geeeeeze!!! If you wanna chat, then use the phone and quit taking up slots. I find TK'rs very prevalent on these servers also. On Bulge everyone was concentrating on keeping the windmill while the axis blew us out of the main base and proceeded to take the rest of the flags. Needless to say we then got raped at the windmill. You don't need EVERY flag to win, but you MUST protect certain VITAL flags to remain effective. A spawn that gives you squat is not as important as one that keeps you supplied with planes and tanks. People need to help more in maintaining/capturing these flags. And for christs sake you snipers. Instead of just laying there, when you see your team in trouble get up off your ass and DO SOMETHING. Personally, I think all sniper kits should be removed. Too many times has a team lost all spawn points while a sniper just lies there. I still see very little infantry supporting/covering tanks from other infantry.




XEl_TiabloX

I'm too cool to Post

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9th June 2007

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#16 16 years ago

what do you expect?????? :rolleyes: everybody thinks that they have some kind of 'role' they have to stick to :cool: cant get anymore realistic then that :nodding:




Blistex

Been here longer than you!

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21st May 2003

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#17 16 years ago

Teamplay in FH is difficult given the design of the maps. Look at orel! Even a clan has difficulty playing that any different than a bunch of pub server guys since there are what? 8 Cappable flags and 2 uncappable!

90% of the time I play is spent whipping back and forth re-taking stupid spawns.




FactionRecon

11PzG Grunt

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4th August 2003

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#18 16 years ago

I've found that it's really a matter of whether the planets are in line or not. The server doesn't matter, the time doesn't matter. It's all about those little messages that go off in people's heads that say "Let's work as a team" and they all join together in organized attacks/defences etc. FH acts as a conductor it seems for those kinds of feelings, as I've seen all the teamplay I've ever witnessed on FH alone. So go out there, grab some buddies online with a "Follow me!" command and get to it!




Von Mudra

Lo, I am Mudra, za emo soldat!

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25th September 2004

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#19 16 years ago

Just join the 130 Panzer Lehr Division clan, we pride our selves on teamplay and excellence. If you wnat team play, you want to join our clan.




FactionRecon

11PzG Grunt

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4th August 2003

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#20 16 years ago

Shameless advertisement...;)