The road to Rome -1 reply

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lumpeh

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24th September 2003

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#31 16 years ago

What can we expect to see from the bots with it in? Proper tactics/teamwork between them? Not getting stuck in a rut with armored units? Not nicking your rides at first chance? :)




Legi0n

Hier kommt die Luftwaffe

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17th January 2004

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#32 16 years ago

Hmmm... well, nothing's perfect and Ballistik is no exception to that axiom. Bots will still nick the vehicles as often as they did in FHX, but the differences are 2:

1. If a bot nicks a vehicle you want, it's generally easier to "push" him out by trying to enter the spot he's in. The exceptions to this, of course, are fast-movers like Jeeps and planes.

2. The bots now actually use the vehicles at least as well as human players do, and sometimes better. I have no problem at all riding shotgun with Ballistik bots doing the driving.

Yes, bots still occasionally get stuck, but this happens MUCH less often than in normal FHX, and usually only under circumstances where human players could more easily get stuck as well. For example, some of the obstacles on the Arnhem bridge can get the larger German armor bound up, which only increases the problem until all the Brits have to do is plunk away with PIATs. However, with all MG positions manned on the armor, the Germans do have a fighting chance of wiping away the Brits while they extricate themselves -- and they usually do untangle themselves eventually.

As far as tactics and teamwork -- I wouldn't say that I set out to create that -- but due to alterations in the way the bots use their handweapons and vehicles, they do give a very good illusion of teamwork. ;)




lumpeh

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#33 16 years ago
Legi0n they do give a very good illusion of teamwork. ;)

Sounds *just* like online play then! :lol: