The size does matter -1 reply

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Apro-FIN-

Real men don't change avatars!

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31st August 2004

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#1 11 years ago

I was just thinking about this one. First of all I would like to say that in my opinion the idea of making tanks bigger to look real sized is a great idea. However this made me think a few things:

- First of all will everything be in correct proportions? For example planes or those static trains you showed in latest news update? What about static guns? I don't know about how realistic Call of Duty 2 was when it comes to proportions but the AA gun (Vierling) in one of it's missions was huge compared to current model in FH.

- Is the "enlarging" done by making every model larger or just making the players smaller?

- Is there any estimation how much smaller the maps will seem as/if all models are bigger?

EDIT: Oh and will hand held weapons also be correct sized?




Tas

Serious business brigade

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3rd September 2004

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#2 11 years ago

I can answer #1 and #3.

Whereever possible

And #2

All models and players are made the correct size from the get go.




Lt. Rothwell

Classic.

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9th June 2005

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#3 11 years ago

I'll trust the devs to figure out a way to size things that works and benefits the mod and the playing experience. They seem to be doing a pretty good job so far.

:beer:




Toekar

Proud to be American

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20th August 2005

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#4 11 years ago

Yeah... if you look at the German soldiers next to the Panzer III you can clearly se how massive the tank is. I mean, look at the wrecked opel or honamg and compair them to the player models.




[11PzG]matyast

[11PzG] clan leader

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5th October 2003

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#5 11 years ago

As I think it was already talked about...the current small size of playermodels is also partly due to the bad camera position, which is on top of the head. As far as I know anyway....




ww2freak

Ingame name: Major.

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27th April 2003

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#6 11 years ago

Actually, the camera on bf42 is on their chest. Which leads to stand out on a high position, when you "feel" you're fully hidden - yet, you're not.




zero_zero

I'm sonic the spacehog

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17th November 2003

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#7 11 years ago

Can we have infantry models that have different postures.

I mean little ones, fat ones, thin ones, long ones etc. It kinda bugs me that in every videogame you see that all human characters have a perfect figure and height




Frederf

I take what n0e says way too seriously

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2nd March 2004

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#8 11 years ago

What's funny is everyone quotes the BF42 camera position along side the "the vehicles seem tiny" threads.... but.... having a low camera would make the vehicles seem taller.

The BF42 vanilla game designers (EA) made an unrealistic scaling ratio for vehicles to troops and FH1 followed this standard. Now in BF2 FH2 is going to go with the size things really are and not this old standard. Rest assured.




Apro-FIN-

Real men don't change avatars!

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31st August 2004

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#9 11 years ago

zero_zeroCan we have infantry models that have different postures.

I mean little ones, fat ones, thin ones, long ones etc. It kinda bugs me that in every videogame you see that all human characters have a perfect figure and height

Well apparently BF2 engine doesn't allow randomization so unless you want every MG gunner to be fat bearded men or every single engineer of US be a african-american then no it won't happen. Every player model has to look more or less the same for obvious reason:

"3 enemy infantry moving north towards city flag" "Any idea what sort of infantry they might be?" "Let's see. 2 fat guys and one really tall black guy." "Ah. So two Anti-Tankers and one support."

Also, as you can't use external views when infantry, problems would arise as they might think that they are small and well hidden altough their head would actually be over the wall clearly for any enemy sinper to see. This would result to players constantly asking from each other "how do I look?" to know how they should play :rolleyes: . Or then after every spawn you would be told what you look like. "You spawned as Axis Rifleman who is 2 meters tall, has grey moustache and a beer belly".




mydjinny

I live on Gaming Forums

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2nd August 2006

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#10 11 years ago

True, but at least there should be some good amount of variety - at least in face shape or facial features. I hope BF2 allows different dress codes and not only a helmet change - And for the love of God, please tell me they at least can look in any way different. The variety in sizes doesn't need to be cuz ther are only so many kits and players and so having 5 or so variations would be repeated so much that it wouldnt be cool - Besides, I think knowing where the edge of a person is would be impossible so in certian positions, some players would pass through staionary objects cuz they are 'too fat'. At east if some work is done on their facial features and faces so that they have some character and not just 'another soldier' look. Some should look like men, others like 18 or something - Captain versus say, rifleman? And especially between countries, there should be clear racial differences. I think the orignal BF1942 DICE game had a it of that...