There mite not be any sp support for any BF2 mod -1 reply

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Guest

I didn't make it!

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#1 13 years ago
Artie Bucco

Guey>Tio(a)

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27th April 2003

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#2 13 years ago
ANZACSAShttp://dynamic.gamespy.com/~bf42players/index.php?showtopic=3350 :bawl: :bawl:

there wasn't much support for BF 42 either. it sucks but it's no biggie.




Tas

Serious business brigade

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4th September 2004

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#3 13 years ago

BF bots have always been uber-marksmen with the IQ of an ant.




Lobo

All your base are belong to FH

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27th April 2003

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#4 13 years ago

My God, can you read the damn interview?, DICE is planing to release the AI part of the editor...when it's done. And BTW, the BF2 bots rock




bizness

FH Dev

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22nd October 2004

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#5 13 years ago

It's pretty sad they didn't put co-op in the game. I just think they were being lazy and know the mod community will do the work for them. I've spent time over at bfsp and I know they are always finding better ways to improve the AI :cheers: . I wouldn't put it past them to get this AI portion of the editor and create co-op themselves. IDK if I even want to convert my AI knowledge to bf2 after seeing it takes 5 days to generate the navmeshes on a 32 player map :wtf: . 3D pathmapping is exciting though. I also agree with Lobo, the new bots handle their own.




Flippy Warbear

One of Kelly's Heroes

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2nd January 2004

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#6 13 years ago

To be very straight and honest, I couldnt give a flying fudge, single player or not.




Tas

Serious business brigade

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4th September 2004

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#7 13 years ago
LoboMy God, can you read the damn interview?, DICE is planing to release the AI part of the editor...when it's done. And BTW, the BF2 bots rock

They are better but still stupeed:lol:.




Gauntlet

Dead rather than Red!

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25th April 2004

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#8 13 years ago

well ofcourse bots are stupider than humans, but the BF2 bots are actually damn good for beeing bots.




SciComHam

Now with more red

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28th November 2004

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#9 13 years ago

Oh boohoo.




benseras

:-)

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3rd June 2005

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#10 13 years ago

Regarding the fact that it will take 5 days to generate a navamesh map for a 32 player map - i´m excited how long it will take for a 64 player map:p The comunity could help the mod teams with volunteers that give their computers for a 10 day generating session:lol:




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