Too much pride? -1 reply

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Kämpfer

I take what n0e says way too seriously

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27th April 2003

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#211 14 years ago

LoboYou are wrong, to remove crosshairs looks realistic, but IS NOT, in games the conection brain-arms is represented by crosshairs, remove them and you have a toy that has lost his arms[/QUOTE]

[QUOTE=Lobo]Solo, this is a computer game, to remove the crosshairs is not so realistic as you say, you are removing the posibility that real soldiers have of shot from the hip with an aceptable acuracy, IMO CoD crosshairs are perfect, crosshair in normal mode and zoomed ironsights without crosshair.

Crosshairs do not represent the connection brain-arms! You are firing from the hip, with low accuracy. That is why you try to keep your target as best as you can in the middle of your screen(without crosshairs). Adding a dot will not help you as much as you think(except with rifles, which I would guess would have sway) because the SMG would still have its accuracy determined by an invisible crosshair. Just aiming your target up in the middle of your screen increases your chances that the bullet actually spawns itself in the location to hit him. Firing from the hip is represented with no crosshairs by aiming up your targets to the best of your ability in the middle of your screen(but a dot will not necessarily help you a lot as I have stated above)! Ironsights represent the careful and aimed shooting where you can guarantee your shots are most accurate(but you will still have to wait momentarily and not jump around to allow the invisible crosshair to become accurate).

And Lobo in CoD crosshairs and ironsights are acceptable together because when you bring up your ironsights your gun is more accurate. That is impossible in BF.

I know this doesn't come as a surprise but I agree with Solo all almost all of his points and find his arguments very good(if not met with only stubborn replies instead of real refutes sometimes[but please don't take this comment in the wrong way and become offended]).




[SYN] Ace

Dread thinks I'm a special person

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7th October 2003

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#212 14 years ago

McGibsuhm... I always shoot exclusivly from the hip. Or one handed. or around objects like barrels. and i score hits regularly. The sights on most paintball guns are 100% useless because: rental paintball guns are innacurate as hell in comparison to the sights, the sights are always awkwardly positioned, it takes way too long to line then up when your wearing a mask, and your gun has no stock.

Aim comes solely from feeling where the end of the barrel is, and adjusting slighlty after you see where your paint goes (or where they hit). Lobo's absolutly right about the whole crosshair thing.

Rental guns suck. I've got a Tippmann Flatline which is made for long range shots (I play scenario events so everyone has their own equipment, running around out in the woods and old buildings) I've got a T-bar stock so I can aim despite the face mask. Because the flatline barrel puts a backspin on the ball, my gun can shoot a lot farther than a lot of other guns, so most of my shots are aimed. Firing from the hip, except in real tight quarters, is usually just a waste of paint or i'm just trying to keep people's heads down. I also have an automag with an electric trigger that gives me a high rate of fire (full auto) but I usually aim down the barrel with that one too -- unless it's real close quarters. A lot of people at these events are squinting down their barrels, except up close.

I'm not opposed to crosshairs, but if ironsites were added, imo the crosshair in normal view should go and the gun be treated as if it was being carried at the hip -- it would take some practice firing a rifle this way at close range (big disadvantage for K98 - less so for semiautos like the Garand) and SMGs would rule at close range.

I was watching a test of an MP40 and a Sten on the History channel, and most of the firing at targets was done squinting down the barrel and not firing from the hip (I didn't realize it, but the Sten could fire single shot -- MP40 was only full auto).




Count Nosferatu

The Count Stalks...

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22nd February 2004

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#213 14 years ago
Lobo You are wrong, to remove crosshairs looks realistic, but IS NOT, in games the conection brain-arms is represented by crosshairs, remove them and you have a toy that has lost his arms [/QUOTE] I hate to disagree again with you on this but that is highly subjective. Different people perform better with different settings. I'm not saying that one should impose one's way on everyone, some people play well with crosshairs, power to them. But I would like a choice so I could fight on equal terms with everyone else. [quote=McGibs]Aim comes solely from feeling where the end of the barrel is, and adjusting slighlty after you see where your paint goes (or where they hit). Lobo's absolutly right about the whole crosshair thing.

Exactly right... sights suck. But the crosshairs are doing what the mind should be doing. My problem with the BF engine universally (which is why I can't fight as an infantryman) is that the crosshairs is interfering with the mental calculations of my brain. Take away the crosshairs (sniper rifles) and I aim from the rifle, killing most of the time. I can fight with the Gunsights in most tanks because I don't use them, I use the calculations of my brain to judge the distance and fire. Which is why I can't fight effectively in either a Tiger, Stug or KT - simply because the crosshairs are too large.




Strumtrupp

FH:STURMTRUPP4|BF2:HG_The Tank

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2nd January 2005

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#214 14 years ago
McGibsand adjusting slighlty after you see where your paint goes (or where they hit).

But would you not first need to hit something to know how to adjust? Would it not be the same if we removed the crosshairs in normal-mode?

One thing that I find very off is that most would rather take a Kar then a mg42 or sg44.




Ohioan

Not Wise Shitashi - Cheston

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6th October 2003

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#215 14 years ago

Im for zoomed Ironsights, but a lot more zoom the XWW2s. Their ironsight "grey" could also use some tweaking, but the ironsights themselves look fantastic and add a lot to the mod.