Unrealistic wide bunker openings -1 reply

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Tas

Serious business brigade

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4th September 2004

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#21 14 years ago
'[11PzG USMA2010']NEVER!

Why? The only reason i can think of some-one not liking them is that they are either to scared to go sit in the bunker MG's or they like to get a leet looking score when playing allies. Sniper rifles ruin the map, the axis should not be afraid to get sniped from their bunkers. I like the idea for the bunkers, tho as said before we would need countermessures for those. I do think the bunkers in FH just look weird because the opening is so high and elevated from the ground.




Lobo

All your base are belong to FH

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27th April 2003

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#22 14 years ago

Oh poor axis players that are raped in Omaha :rolleyes:




Tas

Serious business brigade

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4th September 2004

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#23 14 years ago
LoboOh poor axis players that are raped in Omaha :rolleyes:

At least let them be raped in a realistic way :naughty:




Lobo

All your base are belong to FH

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#24 14 years ago

In 0.66 Charlie is changed, i pray to God that now the map is totally umbalanced and axis is raped to hell, at least during one version, then the axis players will know the pain and suffering like us in 0.65




Skipster

I live on Gaming Forums

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29th July 2004

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#25 14 years ago
Beast of WarI assure you i try to be very carefull with my virtual life.......that's why i made a post out of this issue ! If i don't want to be shot in FH i can't use the MG42's in the bunkers and that defeats why they are there. In fact those bunker openings are so large, you can't fire out of them at all without being killed !!

I think you missed the point... it has nothing to do with how careful you are with your virtual life, it's how careful others are with theirs. You have stated if you don't want to be shot, you can't use the MG42 in the bunker. Well, if the guys on the other team were scared of being shot by you like they would be IRL, you wouldn't be shot as often at your MG42 :) How do you move up the beach? Do you move slowly, from cover to cover? Do you run like hell and hope for the best? Do You expose yourself to shoot at the bunkers? Look at it this way: if the guys outside can shoot you, you can shoot them. If the openings are narrower and fewer people can shoot you, then you can shoot fewer people. As well, taller openings only give an advantage to those at higher elevations, anyone else just gets more ceiling to shoot at. If people covered the flanks of those in the bunkers more, then go ahead and make the openings as small as you want. But as it is now, I would rather have the increased visibility and situational awareness, along with the greater chance of becoming shot :)




MkH^

FH tester

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25th September 2003

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#26 14 years ago
Skipster Look at it this way: if the guys outside can shoot you, you can shoot them. If the openings are narrower and fewer people can shoot you, then you can shoot fewer people.

Actually, as Beast explained, the idea of bunkers is, that you can't be shot while you can shoot the enemy.




Beast of War

Born to kill

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#27 14 years ago
LoboOh poor axis players that are raped in Omaha :rolleyes:

Lobo what is the matter with you ? This has absolutely nothing to do with Omaha map ?! It is about FH bunkers in all maps having no function or purpose in the game !! They are created in such a way they do not protect against anything, really.......

What are bunkers for ? According to me :

1) Protect occupants against (naval) artillery and tank shells, and flying around fragments and debris released by those.

2) Protect occupants against thrown handgrenades and explosives unless at very close range where they must be litterally shoved in.

3) Protect occupants against roughly 90 % of all bullets fired at the bunker openings.

That is not what is happening in FH......in FH ( bf1942 and all other mods too for that matter ) bunkers do not really protect against anything.

Aircraft bombs can be "tossed" right through open doors killing everyone inside, and machinegun strafing runs aimed at the bunker opening kill players that are standing up in the bunker asif they are in the open. ( bunkers are in more maps then only Normandy beach landing maps )

That is because bunker openings are too wide and open doors do not have a blast or turning wall most real bunkers had behind a door.

Tanks can shoot grenades right in, far easier then in vanilla bf even, because vanilla tanks shot in an arc, FH tanks shoot almost straight trajectory. Tanks too can easily strafe bunker openings and kill all that are not laying down instant. And what good is a bunker if you can only lay down in them ? Waiting for infantry to give you a neck shot from the other side of the bunker opening or door ?? Sorry, that is bullshit !

In FH you can also lob handgrenades in from quitte a distance, because the bunker openings are so large. Real bunker openings would bounce handgrenades back, that is why they were created in that specific increasingly-getting-smaller inside way.

In the game bunker do not protect agaisnt bullets at all.......in fact they are more like a bullet trap ( like someone said earlier ) totally defeating their purpose.

It seems by your ( devs ) reactions this is work you were not waiting for and not happy at all with someone bringing it up. But excuses it is the players fault they are killed so easily inside buildings is nonsense, or diverting the subject to the Germans in Normandy maps don't need more protection.......i was talking about bunkers in ALL maps. And bunkers were build to defend a sector their opening was aimed at, an how can you defend a sector from a bunker in FH when laying on the floor not to be shot ? Come on, that situation is rediculous !

This is the most extreme example of what i mean : You can shoot a monsterous naval 18 inch grenade right through it !!! This is not a bunker, it does not protect against anything !

bunker6.jpg

I really like the work done on the lower section of the Omaha bunkers......these have armoured doors, turning/blast walls with mg opnings in them and can be defended. That stuff is really good !

But in almost all maps bunkers are no more dangerous then the next common house. That is very regretable in a dedicated war game, where bunkers should be very dangerous defensive structures.




Lobo

All your base are belong to FH

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#28 14 years ago

Dude, those are DICE bunkers, don't blame me, I modeled the Omaha bunkers, not the BF42 ones, I am not DICE modeller yet, so why am I receiving the public blame




S1l3ntSt4lk3r

I'm too cool to Post

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27th May 2004

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#29 14 years ago

because you are so easy to abuse Lobo, please fix them

simple, no need to ridicule, just say something like "Lobo please fix the bunkers, here are the reasons... does anyone else agree"




Beast of War

Born to kill

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#30 14 years ago
LoboDude, those are DICE bunkers, don't blame me, I modeled the Omaha bunkers, not the BF42 ones, I am not DICE modeller yet, so why am I receiving the public blame

Public blame ? :lol:

Ofcousre not......it is only you guys seem to be defending/ diverting subject again from something that is obviously not right.

Why don't you guys throw out those crappy DICE bunkers and replace them, or modify them so they are functional bunkers ? ( not right away but over time )

But i am serious about the too large openings of FH bunkers too........any building you should lay down in not to be shot, is not a bunker......