At the moment, Battle of Britain (and to a lesser extent Bombing the Reich) are ruined by basejumpers manning flak, stealing planes and so on. Well, here's an idea (well actually 4), that, I think, are better ones than simply removing chutes for pilots and could help these maps play out in the spirit that they're intended.
Lock out all enemy vehicles on these maps. We've been talking about it for weeks, and I don't agree to it in any other circumstances but surely nobody would object to this? All planes, all AA guns, all jeeps, totally inviolate to the other team. No more people jumping in Defiants and gunning runways. No more AA guns shooting planes on take off. To me, I can't see a flaw in it. It's perfect. Basically, there'd be more taking ridiculous liberties in this map, and there'd no longer be anything for the basejumpers to jump for, so chuting would be a last resort again...
So if you're locking out all vehicles, how do you encourage legitimate jumpers not to simply try to pistol everyone in sight because they can't escape? Well, three things, any one of which might help out.
The first is something BoW came up with, and I appreciate it may be a bit of a low priority, but it would help out. When the Catalina or E-boats come into game, make them a rescue plane/boat. Increase the shallows on both sides so they can't basecamp. If that doesn't appeal, put unarmed (but quite fast, just for convenience) fishing boats (the ones on Stalingrad would do) on the shorelines. Returning to point 1, if you lock these out to the team who's side they're on, then you prevent people taking them across to baserape.
The second idea is easier to do; simply make (on both sides) a non-parachute, reasonably tooled up ground class that can mince any base jumpers, and man the flak. Of course, this could be open to abuse (not if you lock out boats, mind), so, the last point is....
...remove the pistols from the pilot class altogether.
Surely one of these is worth implementing, at least for Battle of Britain. But I think the idea of locking out vehicles on plane maps is an absolute must. Who's with me?
(Oh yeah, and if anyone feels like modelling a blue RAF uniform/class, they'd become my personal hero :)).
And sorry for all the edits.
Fully agreed, although I haven't seen this problem in action.
Problem is that even if the German team uses these underhanded tactics they can't win this map! I don't know if it's just me but out of the 20 or so time that I've played BoB since the release I've yet to see the germans win!
The only way I've seen up come close is when we steal the allied apc's and park at the end of their runways, shooting everything in sight!
Is there some special flag that we're supposed to capture?
Some good points, except the armed class without chute. It's easy enough to jump in a plane a land on the enemy runway.
But all the other changes would be nice. Of course, it would be way easier to let an admin kick people who try to pull these things off.
Slime and MrFancyPants: It does happen, at least on WOLF (by and large smacktard free), and even when heavily admined. It's very difficult to judge between legitimate jumpers and basecampers, and often admins and such are too busy flying and such to be able to. I'm not really judging the people that do jump - like Blistex said, if you're losing the map, a lot of things go to win - so I'd rather hard-code it so it can't be done, rather than leave it up to the admins or make otherwise good players resort to dirty tactics.
As for the heavily armed ground class, fair enough. It's kind of an either-or situation: those are kind of secondary suggestions, some of which aren't totally compatible, and none of which are that high a priority. :)
I cant find the data now but IIRC during first part of Battle Of Britain the Luftwaffe set out a string of floating stations that a pilot could ditch close to, swim onto the float, and it had a radio, some ratins, and a bunk bed.
Both Brit and German pilots used them and at first they were treated as neutral territory and one or the others rescuers would retrieve their pilots and go on. But for whatever reasons IIRC the Brits ordered them destroyed as they gave comfort and aid to the enemy.
My point was it would be cool if they had these stations along the channel so a pilot could bail and swim to a station and await rescue.
And give each side one or two rescue launches.
Ok, I think locking the vehicles could be done quite quickly. Maybe you will post this idea in the .66-suggestion thread in the suggestion forum?
They were called Udet Buoys.
I think BoB would be better if it was a more realistic map. Afaik the radars were NOT the Luftwaffes target, that's why they lost BoB, but rather factories and British airfields with it's planes. Also wasn't it there the Me110 was deemed unworthy of bombing missions? So the current map could perhaps be kept, but modified. One or two large paved airfields with hangars connecting rather than a dirtroad straight out of a hangar. A couple of smaller british airfields with destroyable hangars and air traffic control centers and a factory or two. Also more planes on each side! From start we get 2 bf109's and one He111. Perhaps throw in radar installations but not objectives, also without some remote aa gun mounted on it.
About bailers, I said it in the Bombing the reich thread, add a ground class with a smg or rifle who's without a parachute.
I think in the first phase of the battle of Britain the Germans attacked everything that had to do with airdefense, factories, airfields and also radar. Later they concentrated on bombing citys.