what a dull world. -1 reply

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Cadyshack

Hey, you scratched my anchor!!

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4th July 2006

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#41 14 years ago

I suppose we actually do want to play like it's a slideshow. Also, it'll be awful hard to make the windage for all guns. Honestly, just be happy there really is smoke of that quality.




gatordh7

Dread thinks I'm a special person

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12th October 2003

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#42 14 years ago

holy crap seriously, I generally dislike racist people but the people I hate the most are the ones who cry "racism! racism!" at any given opportunity and for the smallest things for those people like for the love of god shut the hell up if you think every one hates you have some real hefty problems

anyway who cares if there is no wind in Forgotten Hope, although hearing the wind whistling from afar wouldn't be bad




Commie

The elusive Member 132837.

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23rd December 2005

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#43 14 years ago

kouji san;3291188Is FH2 going to have:

- Moving sand dunes - Day and night transitions - Dynamic weather effects - Flowing water, so I can go white water rafting - Perhaps able to move every singe leaf on trees/bushes by random winds - And of course would I be able to go fishing rather the go to war

Uhhh.....I guess my computer needs new parts then...:uhoh:




Bourkey

=2AIF= Bourkey

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24th July 2006

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#44 14 years ago

I don't care so much for wind or not, rather that if the smoke rose at a different angle it would suggest wind and give a better atmosphere to the game. FH2 should be able to represent a sandstorm I think too. I'd imagine it would be something like Soletschnogorsk with its fog. I think this would be really good for some battles since a common tactics was to hide armour movements in these duststorms. I can just imagine hiding on a trench with a boys rifle waiting until the unsuspecting panzerIII drives over me only to be smashed in the tread from his flank




9thDogbert

Dirty Inc.

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15th January 2005

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#45 14 years ago

I hope this game has crafting




Sicarius

AIDS Monkey

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1st February 2006

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#46 14 years ago

Dude, this game should have experience points so we could level up our Infantry to level 60 and pick oin level 2 newbs WEEE

*bang bang* is the joke dead yet?




Rad-FH

Pro-Filer thinks I'm cool!!

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11th November 2003

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#47 14 years ago
kouji san;3291188Is FH2 going to have: - Moving sand dunes - Day and night transitions - Dynamic weather effects - Flowing water, so I can go white water rafting - Perhaps able to move every singe leaf on trees/bushes by random winds - And of course would I be able to go fishing rather the go to war

who the f*ck is leaking info?




Mr_Cheese

FH Dev

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12th June 2004

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#48 14 years ago

Oops... :lookaround:




Sleestack

Got some death to do.

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10th July 2006

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#49 14 years ago

Sb20catalog1934.jpg Period 1942 fishing bait, rod, & reel for the devs.:smokin:




Fuzzy Bunny

Luke, I am your mother.

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1st May 2005

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#50 14 years ago
Polska;3281583Can't anyone have a big nose without being Jewish these days?, it's not like you can choice for the size of your nose at your birth and I personally find that anyone who has the idea that anyone who has a big nose must be Jewish rather offensive on it self.

You know the thing about girls with big noses? They're all sex maniacs.

Anyway, that's funny, she doesn't look Drewish.

There is wind in the desert, especially in the evenings. Wind = caused by thermal differences in the air, so the moment you have warmer and colder air contacting each other....plus, it gets REALLY windy sometimes and causes sand storms.

*hugs and kisses to Lobo & co. in advance for putting in sandstorms again* (YOU WILL PUT IN SANDSTORMS AGAIN, RIGHT?!?!?)