what a dull world. -1 reply

Please wait...


Hands up. Who wants to die?

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27th July 2004

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#61 14 years ago
katzinski_0;3304051...and thus, atmosphere is lost.

Bwahahahahahahaa, wooooooooo! cough cough cough. Oh wait, not an intended pun. :bawl:


I take what n0e says way too seriously

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2nd March 2004

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#62 14 years ago

JumJum, I don't know how to say this, but Ishtar is one of my favorite movies.

"Yes, we found the Americans and they are armed to the teeth!"


Its cupnoodles not cuponoodles

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23rd April 2004

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#63 14 years ago
katzinski_0;3304051why is my topic still up here? my point was that think FH should add some nice environmental effects - such as smoke blowing in the wind and increased vegetation sway.. to increase immersion. my complaint with alot of effects development today is that they like to think, for example, smoke aways rises upwards.. but rarely account for little details, and thus, atmosphere is lost. (no pun intended)

Hmm, do you really think that the FH team has missed this "critical" detail? or is it a possibility that having smoke drift and swaying trees is (A) secondary to actual gameplay content or (B) an impossibility given the restrictions of the game engine or (C) its already taken care of since you cant tell if a tree is swaying by looking at a screenshot?



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2nd August 2006

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#64 14 years ago
Horrible Tank Hunter;3302199But there is no way the US army devs are gonna introduce a Maus into Iraq.... Maybe the FH2 devs will create the maus by FH2 1.0 ... I mean the PIII made it into FH1 0.7 and that wasnt nearly as requested.

Actually the PzIII was immensely wanted by the public :rolleyes:

Admiral Donutz Advanced Member

Wanna go Double Dutch?

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9th December 2003

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#65 14 years ago

I think he is just joking around. If not his days (minutes) here on the forum would be counted for...