whats up with this -1 reply

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super64

Slightly cooler than a n00b

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26th July 2004

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#1 13 years ago

why are there only two rounds in the bazooka kit. what are you gonna do with two rounds espcially with the very unaccurate bazooka. i see that they have no crosshairs and just that bazooka side sight. only problem is that those sights aren't even accurate so when you aim it at the tank it goes 15 feet above or below it. and also why am i always seeing man vs tank in this mod. all these maps are open fields and dont have alot of cover for troops so they stick out like soar thumbs for the tanks. one side has every tank in the game and the other side has an apc and abunch of pistols. wtf is up wit that.




[CoUk]niu

I take what n0e says way too seriously

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12th March 2004

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#2 13 years ago

The tanks might get scratched otherwise,you see.




Tas

Serious business brigade

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4th September 2004

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#3 13 years ago

I thought that was only in "in the hell of bocage", you are telling me thats on all maps!? DEAR GOD!




David Hasselhoff

The Hoff

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14th September 2005

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#4 13 years ago

The Bazooka/AT weapon aim is still the same as before.. You must wait for the crosshair to stabilize.. the only problem is that you dont see the crosshair... so wait a sec before shooting...

But I agree on that Tanks vs infr only.. "Ramelle Neuville" never seen allies win that map.. The germans dont need to go over the bridge.. just sit and camp in their tanks... bleed the american tickets... and ya 2 rockets per bazooka..




StrangerThanFiction

I live on Gaming Forums

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6th October 2003

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#5 13 years ago
  • The 2 round bazooka is only on a couple of maps--the mapper chose to make it that way for gameplay reasons of his own.
  • The bazooka is as accurate as it ever was, you just need a little practice with the new sights.
  • There are many tank vs tank maps--Valirisk, Supercharge, Kharkov Outskirts, Breakthrough, Sector 318, Aberdeen, Prokhorovka, Alpenfestung, Desert Rose, Bulge, Nordwind, and Goodwood, to name just a few of the biggest armor maps.
  • I have only played Ramelle Neuville once on a public server, but the Axis got annihilated. Barely managed to gray the closest flag a couple of times. It may or may not be unbalanced but probably best to give it a few more tries before drawing too many conclusions



Tas

Serious business brigade

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4th September 2004

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#6 13 years ago
StrangerThanFiction
  • The 2 round bazooka is only on a couple of maps--the mapper chose to make it that way for gameplay reasons of his own.

:lookaround:

Im happy to hear that, 2 zooka rounds is very, very little.




Winther

FH Betatester

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16th November 2003

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#7 13 years ago

Yes, the 2 round 'zook is only on Ramelle Neuville and In The Hell of Bocage which were both made by Otolikos. To respect his wish they have left it like this when the maps were made official. Just like the locked vehicles in these two maps.




super64

Slightly cooler than a n00b

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26th July 2004

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#8 13 years ago

oh ok as long as it aint like that on every map and i could do so much more in this mod if it werent for the constant lagg i get. and why do all the servers with players have like 64 players on it thats way too much players. builds and alot of lagg and is just too crowd.




SgtSteinerBDS

GF Pwns Me!

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6th May 2005

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#9 13 years ago

Yeah the sights take some getting used as you can't see the crosshairs closing in and I believe the bazooka is off a bit to the left as well (but I could be wrong). I also agree on the 64 servers. I haven't been able to play at all really. Too choppy to do anything but die.




Dr.Fritz

Promiscuous Girl

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6th July 2005

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#10 13 years ago
super64the very unaccurate bazooka.

And what one would that be..... the Panzershreck, Panzerfaust. PIAT?




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