With regards to the first post, many of the disconnects may be attributed to EA's server issues ("Your connection to the server has been lost").
I get those all the time, in PR and FH2(.15), but I haven't gotten a single CTD.
My specs are: 4 GBs of RAM, 512 MB 8800 GT, AMD 5600+, Windows XP Pro
General Tso;4367517Here is what mine looks like: I can Inspect/edit, but cannot send it in...unless I am doing something wrong.
Hmm did you try choosing a map and typing something on the comments? I think the send option only appeared to me after that, but not sure.
The submit button isn't visible, I'm guessing it's because you're font size (windows) isn't the normal size. Try to set it to normal. Not sure though... What it supposed to look like: http://forums.filefront.com/forgotten-hope-general-discussion/362735-how-use-crash-reporter.html
Fenring;4366737EA/gamespy account servers *should* be more stable now, regarding the CTD's we are looking trough the reports and we will try changhing things in the maps for the upcoming patch to see if we can get rid of them.
Huge veichle maps seems to be a major trigger tough. Its possible we cannot use the same amount of different veichles like in bf1942 on bf2 engine.
:bawl:We can't have as many vehicles as we did in FH1?
Hopefully its something else less complicated, and its many different types not the number on one map then.
Has any thought been put into the idea of spawning less vehicles back at the Uncap/Main base when the map has progressed to further flags? Alot of vehicles sit empty all map because they spawn too far from the action. Fingers crossed that it is vehicle 'types" as the main issue.
I stopped reporting after sending about...20? If you really want me to continue, I'll open the editor and copy paste some standard excepts, as the problems are always the same. I might add my name or add detailed information about the computer or patches.
But unless I didn't defrag and try the full install instead of the patch update, information is only half as reliable.