striderx2048pilot class for carrier based maps
we wont be needing the bazooka on coral sea, so replace him with the pilot.
Originally Posted by Run 4 Da Gun only if the developers cared...
McGibswell fuck you too.
Please DO NOT take these posts seriously. The last thing fans need is some more Devs leaving because they don't think their work is appreciated. The BF1942 community is continually in awe of the work you guys do. I can't stress this enough. You guys should be celebrated more than 50% of the rock stars out there. My List 1. Optimized for lag-free 64 player online gameplay 2. Class/Weapons Limitations a la Day of Defeat 3. If at all possible, I'd like to see a way to increase flyable airspace for planes WITHOUT increasing playable groundspace for vehicles/units. 4. Geishas for the Devs.
More/btter servers, Less admins that are cry baby bitches, and make the sub machine guns slightly more powerful. I have to shoot someone 5 times to kill them which is a pain especialy long range against a rifle.
judge reinholdwe wont be needing the bazooka on coral sea, so replace him with the pilot.
what about midway, makin, iwo jima, saipan, adak, wake, etc and any other map with a carrier at the spawn point or planes they spawn in the air.
angrygodMore/btter servers, Less admins that are cry baby bitches, and make the sub machine guns slightly more powerful. I have to shoot someone 5 times to kill them which is a pain especialy long range against a rifle.
That's because rifles are for medium to long range and smg for close range, duh!
Bravo to this thread. I agree with all of KSC2-303's points, and I like that idea of swappable AP/HE ammunition. Something similar has already been implemented for the Flak 18/36 (the big german one), so it would be great if it could be implemented on tanks.
Or even maybe smoke rounds? :uhm:
Xww2 did the smoke rounds thing for its Tiger. One word: Lag-fest. Plus it didnt really serve any purpose other than lagging up the enemy, though at the same time you.
Smoke would probably be pretty useless in a game anyway. I've never found any effective use for smoke weapons in BF:V, Counter-Strike or DC during any combat situation.
IvegottheskillSmoke would probably be pretty useless in a game anyway. I've never found any effective use for smoke weapons in BF:V, Counter-Strike or DC during any combat situation.
sniper protection tool
More like sniper discovery tool.