3D question 7 replies

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Jackthehammer

You can either agree with meor be wrong.

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12th November 2003

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#1 12 years ago

this maybe a n00bish question.

But I am really interested in learning to make 3d models, like the ones you find on for example turboSquid.

Which are the most user-friendly programs for this kinda work? And is it very hard/timeconsuming to learn? :lookaround:




Nemmerle Forum Mod

Voice of joy and sunshine

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26th May 2003

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#2 12 years ago

The most user friendly programs at the moment are Maya and Rhino. It's not really hard to learn how the programs work, whether you can actually do something with it once you know how it works -- that's the rub so to speak.




Duke of Holland

:o)

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4th July 2005

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#3 12 years ago

Well, you will always see that everyone will give different advice which programs are the easiest to learn. Maya and 3D Studio Max you can download. Maya has PLE and 3DS has a 30-day trial for version 8. Both require a activationcode.

Every program has a learningcurve, but everyone has its advantage or disadvantage over the other one.




Jackthehammer

You can either agree with meor be wrong.

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12th November 2003

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#4 12 years ago

Ill search for some of the programs, thnx for the replies. I think a 30day trail is waht I need. ;) see if I can learn something about them.




Phoenix_22 VIP Member

46 and 2, are just ahead of me

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23rd September 2004

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#5 12 years ago

*cough* http://forums.filefront.com/showpost.php?p=2398638&postcount=9

You want to look at Bryce, Cinema 4D, Poser, Maya, SoftImage XSI, Lightwave 3D, modo 201, and 3DS max.

From what i've heard, Bryce and Poser are fairly easy. Bryce and 3DS Max seem to have the best amount of resources, but only a few of those (3DS and Cinema mainly) can truly create any 3-D image.

One thing i've ntoiced is that Cinema 4D abstract renders + photoshop brushing can create some of the best looking wallpapers out there.




ToXiC Hawk

C'mon! Have a brain!

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6th December 2004

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#6 12 years ago
NemmerleThe most user friendly programs at the moment are Maya and Rhino. It's not really hard to learn how the programs work, whether you can actually do something with it once you know how it works -- that's the rub so to speak.

I don't think Maya is that easy, to be honest.

I would go for Lightwave 3D. I have it, and I'm reading a book on it called Essential Lightwave 3D 8 and I am about 200 pages into it. Its 600 all together. It teaches everything from the modeling, animation, bones, ect. And it is very easy to use. I can make simple models and textures and I'm only 200 pages into the book. :lol:

http://www.amazon.com/gp/product/1556220820/103-1689498-3128630?v=glance&n=283155

^ Link to the book.




Gauntlet

Dead rather than Red!

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25th April 2004

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#7 12 years ago

3DS Max is teh shit...Maya is way to hard to learn.

3DS Max also includes a realy nice and sexy physics engine!




Nemmerle Forum Mod

Voice of joy and sunshine

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#8 12 years ago

If you actually sit down and go through a few of the included tutorials it's easy enough to learn.